Just a few notes on painting Bones.
- One thing I like about painting Bones is that you can often bend the mini into a position that makes areas easy to reach. Space between the head and the sword too tight? Bend the sword aside, paint, hold it until the paint isn't totally wet, and let it go. It works fine, and since the material has memory it'll eventually return to its true pose.
- I'm painting some Bones skeletons (because, you know, the dozens I have aren't enough). I'm using this guide from 1000 Foot General. So far so good. I'm doing the swordsmen, because the other skeletons are too bent and I need to boil-and-bend them.
"My" method is to paint white (prime first if metal or hard plastic), then wash brown, then wash black, then highlight, then seal. Or if I'm using Quickshade, I'll basecoat the whole mini, then wash it with Dark Tone and/or Strong Tone, then highlight, then seal.
I used to prime white, ink wash brown, and then paint the bones white. But that takes a long time.
I like the first method, but inks seem to have dropped off the Reaper and GW product list.
- I like the lightness of the Bones. But it's making me wonder about basing - should I base them (on penny-sized pieces of metal, or washers, or in 25mm round bases), or just leave them "loose" without a base? I'm going to try a few without bases, and see if they're stable in play. I hope so, because if I can get by without basing them they'll be less fragile, easier to pack, and take more punishment.
- I'm trying to jury rig a clear "flying" base. I had one for a mini, and it got broken somehow. I can't fix it, so I need to replace it. But the cost of a pack of bases is crazy high for what you get. I need to find some kind of thin, clear plastic that I can turn into a base. Anyone have a good idea for that?