Last game our session ended after 2 am - after 15 hours or so of play and over 12 hours of combat. We did something I hate to do, which is stop in the dungeon. Time rolls by in real time in my game, so pausing in the dungeon means hitting pause on the real world.
Plus it means that if we finish the delve the beginning of tomorrow's session, I need to be re-stocked as if two weeks went by. That way if they leave the dungeon and go back to town, then come right back (like I figure they will), I would be ready.
So I ended up having to pre-restock my dungeon. I know what will happen in the next two weeks, er, happened in the past two weeks, if the PCs just up and leave after mopping up after the lizardmen fight. I also had to pre-restock some places in case they go, wipe out extra monsters/break down extra doors/etc. and then leave and come back.
Complicated. Who knows the actual state of the dungeon when they leave?
And extra work.
Generally I hate extra work, but this time I'm still basking in the glow of a good fight. So it's okay. The work isn't wasted, really, because I can "save" those re-stock rolls for when I need them. I'm considering them pre-rolled dice, pre-thought results.
Still this is the first time I can remember where I had to pre-restock a dungeon. Has anyone else needed to do this?