There have been a few articles about grappling recently that I'd like to link to:
First is a grappling system for a DnD-based game still in development. The original rules are over at Goblins & Greatswords:
Goblins & Greatswords: Grappling made simple(ish)
And before I could even link it over to him, Doug spotted it and wrote up a really nice look at it:
Grappling at The Flagon
Doug is the man when it comes to grappling rules. He's got a very solid grasp of what's needed and how things work. Not only that, he's simultaneously the guy that made GURPS grappling much more complex and made the core of the rules much more simple with GURPS Martial Arts: Technical Grappling.
Meanwhile, here is a nice spin on the DnD/Clone friendly grappling article Doug and I co-wrote for The Manor #8.*
It's both flattering and inspiring when someone takes what you've written and gone and worked on it more.
In theory, that's how Doug feels about all the emails I send him saying, "I made TG simpler again by ditching all of your hard work. What do you think?" Heh.
* Standard joke: Doug writes something awesome but complex. I saw, "Make it simpler, like so." Doug fixes it. I claim half the credit.