tag:blogger.com,1999:blog-7817710432110712270.post1360605510071613058..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: The Hierarchy of ExpendablesPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7817710432110712270.post-37113730391059679512012-02-24T10:36:07.959-05:002012-02-24T10:36:07.959-05:00That comes up whenever anyone whines that the cler...That comes up whenever anyone whines that the cleric isn't doing anything. "That'll be 10 sp per HP, buddy." :)<br /><br />I'm glad it helped. I think it's pretty obvious stuff, but it helps to try and organize it and see if it helps you make decisions when they come up in play.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-21644462693124641872012-02-24T00:04:44.508-05:002012-02-24T00:04:44.508-05:00I really liked this post. I've never thought o...I really liked this post. I've never thought of it that way but it makes perfect sense.<br /><br />Just don't let your healers see it or they might start charging per HP healed.Anonymoushttps://www.blogger.com/profile/03219867529511829016noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-3530017198333969292012-02-22T11:50:55.280-05:002012-02-22T11:50:55.280-05:00Good point. Some items are more expensive, more va...Good point. Some items are more expensive, more valuable, and more rare than magical items.<br /><br />I was originally thinking money - mana - HP, before I got the hierarchy above. But then I expanded it out. I think "mundane resources - extraordinary resources - HP" is a bit too bland though. Maybe I should go back to Money - Mana - HP. ;)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-39030521626314708162012-02-22T10:59:16.729-05:002012-02-22T10:59:16.729-05:00I'd probably say "extraordinary" rat...I'd probably say "extraordinary" rather than "magical" resources. In a full-blown GURPS DF campaign, for example, there are likely to be items (say, Dwarven crankbows, Very Fine quality anythings, etc.) which aren't TECHNICALLY magical, but are nevertheless both desirable and not available on the open market.<br /><br />But, yeah, vocabulary quibble aside, that's pretty much right.Iron Llamahttps://www.blogger.com/profile/08593249565706623705noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-31103877979959820612012-02-20T17:00:56.824-05:002012-02-20T17:00:56.824-05:00There probably is a way to figure it out, but:
a)...There probably is a way to figure it out, but:<br /><br />a) it's hard work<br /><br />and <br /><br />b) I'd really hate to see people use a formula in play. Then it just becomes an exercise in insurance adjustment instead of killing monsters for loot.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-2256943494175971012012-02-20T14:24:27.942-05:002012-02-20T14:24:27.942-05:00I like it, but it almost implies that there's ...I like it, but it almost implies that there's some sort of cost conversion (i.e. 500 gold/magic spell or 1 HP/2000 gold). The numbers themselves probably don't matter, though it would be interesting to an economic analysis of it.Ben Thulhttps://www.blogger.com/profile/09149729879696583244noreply@blogger.com