tag:blogger.com,1999:blog-7817710432110712270.post2397753205400226731..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: No Temporary Puissance EnchantmentPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-7817710432110712270.post-9074404132883987812016-04-25T20:57:48.402-04:002016-04-25T20:57:48.402-04:00I don't know how to say it any other way:
&qu...I don't know how to say it any other way:<br /><br />"I just have some monsters that have Damage Reduction, Supernatural Durability, etc. with an Achilles' Heel of "magic weapons" and then define "magic weapons" as "have the Puissance enchantment."<br /><br />So I deliberately defined vulnerabilities that depend on a specific NPC-only permanent enchantment with a minimum buy-in of $5000 and enchantment time to add to a weapon later. Adding a spell that undoes the specific action I took is a problem, because I don't want it undone.<br /><br />That there are other weaknesses, vulnerabilities, etc. that can be cancelled by temporary spells doesn't change that.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-2160205657962797772016-04-24T08:54:20.230-04:002016-04-24T08:54:20.230-04:00With the above explanation I'm not sure why yo...With the above explanation I'm not sure why you're more worried about a Puissance spell than Flaming Blade or Ghost Touch or my of twenty other spells (IDHMBWM) that could respond to various built-in vulnerabilities. Giant seagulls? Cast grease on your weapon!<br /><br />I also like effects to work the way they naïvely read - Puissance is written as a damage boost, it's sad if it's secretly a defense nullifier with a side of damage, as it is in D&D.<br /><br />None of my players have a Puissance or Accuracy weapon yet, though. Twenty-five sessions in, we have a Fortify +2 plate and an armor divisor (2) knife.Archon Shivahttps://www.blogger.com/profile/18161660999691918584noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-42795415390098709782016-04-21T16:37:00.022-04:002016-04-21T16:37:00.022-04:00Probably a good idea. It'll come in handy agai...Probably a good idea. It'll come in handy against weres and ward-pact demons with protection against flails!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-58710124291418161532016-04-21T14:20:27.682-04:002016-04-21T14:20:27.682-04:00We still might, but I wanted a good weapon Mo coul...We still might, but I wanted a good weapon Mo could fast-draw, and it is also silvered, so good for other things.Thomas Pluckhttps://www.blogger.com/profile/17008022962076648740noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-24005044620778096672016-04-21T12:24:57.493-04:002016-04-21T12:24:57.493-04:00In those cases, though, you probably don't wan...In those cases, though, you probably don't want a single magical spell available to bypass them whether you know about them or not.<br /><br />To be clear, though, I don't have Puissance bypass all invulnerability. I just have some monsters that have Damage Reduction, Supernatural Durability, etc. with an Achilles' Heel of "magic weapons" and then define "magic weapons" as "have the Puissance enchantment." Puissance doesn't automatically shut down those advantages unless I've built in a vulnerability. Some PCs might plan as if that's the case, but it's a very risky assumption that it's the alkahest of monster invulnerability.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-68466855994236016272016-04-21T09:51:07.120-04:002016-04-21T09:51:07.120-04:00I generally don't like "Puissance-only&qu...I generally don't like "Puissance-only" monsters, and try to let each have at least one more specific, less-expensive vulnerability. PCs with good recon and good research can this bypass it reasonably easily, whereas in a surprise encounter, it will mean serious trouble.<br /><br />Puissance as a generic universal invulnerability killer seems fine, although I prefer to keep my effects separate.Archon Shivahttps://www.blogger.com/profile/18161660999691918584noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-12149473942764209332016-04-20T10:51:41.210-04:002016-04-20T10:51:41.210-04:00Kind of a hard cap disguised as a soft cap?Kind of a hard cap disguised as a soft cap?Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-44669714367266766592016-04-20T10:50:26.517-04:002016-04-20T10:50:26.517-04:00That's very true - and no one likes to "w...That's very true - and no one likes to "waste" points by getting good at multiple weapon skills. That's the downside to a flat cost scale and no cap on skills.<br /><br />I'm still surprised you guys didn't bust up the demon hunter machete and take off the demon hunter talisman to re-mount on a new weapon.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-18765854961197002652016-04-20T10:24:36.807-04:002016-04-20T10:24:36.807-04:00I like the Affect Spirits spell, but there shouldn...I like the Affect Spirits spell, but there shouldn't be a "instant magic weapon" spell. It also would discourage broadening weapon skills, because when you get a cool Demon Hunter Machete you can just sell it, because you can magic up your Bohemian Ear Spoon, which is your Signature Gear with Weapon Bond and Weapon Master, etc. I think Mo is the only fighter who even has two major weapon skills (Broadsword and Flail). Everyone else is a Weapon Master.Thomas Pluckhttps://www.blogger.com/profile/17008022962076648740noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-50638855150092696182016-04-18T18:26:15.354-04:002016-04-18T18:26:15.354-04:00I had some PC enchanters in my online game, but th...I had some PC enchanters in my online game, but the past three years of play have clocked only three weeks. You can go enchant that sword, if you want to wait five or six years to post. For this reason, none of the PC Alchemists have done more than try to identify found items.Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-4147138971898350362016-04-18T18:18:53.522-04:002016-04-18T18:18:53.522-04:00Exactly. And I've chosen to keep it out of the...Exactly. And I've chosen to keep it out of the hands of NPCS Alchemists, too, at least for now. A supply of oil that's slow to apply, expensive, and rare is totally fine - it's not an easily repeatably and trivial solution like a spell would be.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-51377981413169072762016-04-18T17:31:34.923-04:002016-04-18T17:31:34.923-04:00That would be a magic item out of reach from PC Al...That would be a magic item out of reach from PC Alchemists Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-74580907386639274292016-04-18T15:54:04.088-04:002016-04-18T15:54:04.088-04:00So the Oil of Puissance is okay because it's a...So the Oil of Puissance is okay because it's availability is not under control of the players then, right?qpophttps://www.blogger.com/profile/04398235894159011414noreply@blogger.com