tag:blogger.com,1999:blog-7817710432110712270.post5636881352835130568..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Why I'm revising GURPS Magic for myself, onlyPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-54332415633579874062014-12-08T14:30:39.713-05:002014-12-08T14:30:39.713-05:00My solution is more or less copying the core of th...My solution is more or less copying the core of the GURPS Magic system (Magery talent, spells-as-skills, FP costs) and then applying things like Flexible Rituals, removing or at least downplaying spell maintenance, and of course writing my own spell list with clear inspiration from the ones in GURPS Magic.<br /><br />Seeing your rulings on certain spells usually yields versions I'd rather use in play.Ronintendohttps://www.blogger.com/profile/13335678853838217038noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-20137031157923174842014-08-29T21:34:59.961-04:002014-08-29T21:34:59.961-04:00FWIW, I don't think it needs a large 3e style ...FWIW, I don't think it needs a large 3e style playtest. I'm not a fan of the old way, and I do think that 4e playtests are much better. I do wish it had gotten a focused efficient 4e style playtest. Instead it got no playtest at all. Cole M B Jenkinshttps://www.blogger.com/profile/16979846532820821609noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-80435929123857782602014-08-28T16:42:31.834-04:002014-08-28T16:42:31.834-04:00At least my ideals will give you a glimpse at how ...At least my ideals will give you a glimpse at how someone else "solved" the problems. That's why I post it all.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-86347229055562801382014-08-28T15:41:57.817-04:002014-08-28T15:41:57.817-04:00I have a pretty long list of GURPS Magic revisions...I have a pretty long list of GURPS Magic revisions that I'd consider implementing, though I hesitate in the face of the issues of "How many asterisks would I want to put in this enormous book?" and, of course, "How likely is this problem to come up in actual play?" I do read all of your revisions with interest, though, in the event that those issues ever <i>do</i> come up.Anonymousnoreply@blogger.com