tag:blogger.com,1999:blog-7817710432110712270.post5766982428212396114..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Review: Gygax Magazine #1Peter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7817710432110712270.post-67696148045148814232013-03-12T16:38:07.943-04:002013-03-12T16:38:07.943-04:00Yeah, it's not like any of these guys have don...Yeah, it's not like any of <a href="http://gygaxmagazine.com/who-we-are/" rel="nofollow">these guys</a> have done it before. Shame on anyone for holding professional publications by people with an impressive claim to experience to a high standard.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-46033544247331778312013-03-12T16:27:38.691-04:002013-03-12T16:27:38.691-04:00Thanks! And yeah, that's the problem right the...Thanks! And yeah, that's the problem right there. There is a lot of free, good stuff out there. There is also cheap good stuff out there.<br /><br />I have high expectations from Gygax magazine precisely because of that, and the fact that these guys have done this before. Maybe not the Gygaxes themselves, but the masthead is covered with the names of people who's written, edited, published, and distributed magazines and/or games before. And it certainly looks like it - it just reads kind of, well, lightweight. I'm hoping issue #2 will change that.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-80816727099402159372013-03-12T09:13:04.201-04:002013-03-12T09:13:04.201-04:00Yeah, it was where we got our crunch.
A lack of c...Yeah, it was where we got our crunch.<br /><br />A lack of crunch would be okay if the ideas were more fully developed (examples made and really run with). It's the "idea for an idea" article, or the ones about how Gary Gygax was as a person, or tracking down an old Dragon magazine, or reminiscing - we have much better venues for that now. It just needs to cut down on the fluff text, even if hearing stories of the old days are fun.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-87819108942675495932013-03-12T09:03:46.486-04:002013-03-12T09:03:46.486-04:00I think we have to - if they aren't worth $8.9...I think we have to - if they aren't worth $8.95 and charge that much, if they don't put out articles you feel you just can't get elsewhere, if they don't print useful and unique articles - what purpose does it serve?<br /><br />I'd really like to look forward to each coming issue of Gygax Magazine. Right now, the nostalgic value-to-actual value ratio is a bit off, IMO.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-26209351901554379492013-03-11T22:24:24.849-04:002013-03-11T22:24:24.849-04:00Dragon back in the day (go to the Internet Archive...Dragon back in the day (go to the Internet Archive and look them up; Gygax exited around issue 104) had loads of crunchy articles. I got it for $5 on RPGNow, but even then, there's a lot of opinion, just like Peter said, so it might not have been worth that. There was the math crunching in Leomund's Tiny Hut (or whatever he's calling it), and of course an "Ecology of" article, which should be mandatory if the magazine is quarterly. Those were nice. I'm not sure of the idea of including non-D&D-esque fantasy stuff with the slower publication schedule, but maybe I'm just grousing since I don't play superhero games.Charles Saegerhttps://www.blogger.com/profile/00368131505593336249noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-12434296726195661662013-03-11T22:13:44.595-04:002013-03-11T22:13:44.595-04:00You expect a new born to run a marathon?You expect a new born to run a marathon?mythusmagehttps://www.blogger.com/profile/10458869083534878283noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-69241118084971618582013-03-11T19:04:59.452-04:002013-03-11T19:04:59.452-04:00Although I bought and read a few "Dragon"...Although I bought and read a few "Dragon" mags in my day, I thought that Dungeon was the magazine with all the "crunch". But with what is available online I don't think a magazine can keep up. I can publish a module in a blog and put up some downloadable PDF maps and tokens and I have a superior product from the consumer point of view. Add to the that I didn't kill any trees and it cost me very little to "publish" and I don't see a market for magazines for our hobby.Don Nollhttps://www.blogger.com/profile/06694953087633872605noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-73674648932204385702013-03-11T16:08:25.803-04:002013-03-11T16:08:25.803-04:00Well, and this is going to seem like I'm bitin...Well, and this is going to seem like I'm biting the hand that feeds me, but quite a lot of Pyramid articles (at least 2 per issue, though some issues have an almost totality of them) feel that way to me. It's also something I really try to avoid with mine. My articles are designed to be taken, read, and immediately used on the table. Yours are, too, so I guess you're a kindred spirit.<br /><br /> I don't want to pay for what is basically an opinion writing. That used to work before the internet era, but nowadays, ideas are dime a dozen. I want to pay for someone else's work solving problems for me. I don't want the 1% inspiration, I want the 99% perspiration. Pyramid has enough of this to justify my subscription (and if nothing else, I need to read it to see what sort of things I want to have in it, so I can write them), and I understand that for some people, those articles that are "too fluffy" for me are the real gold, while the ones that I value are "imagination stifling" and "too mechanical". As long as the mag caters to all tastes, I'll be happy with it (most of the time, there is more than one article that alone is worth the price of the issue)Kuroshimahttps://www.blogger.com/profile/09397927739954234653noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-52566529683725945852013-03-11T15:43:11.384-04:002013-03-11T15:43:11.384-04:00Yeah, I'm not really sure that you can hold a ...Yeah, I'm not really sure that you can hold a print magazine to such a standard today. There is a ton of high quality stuff coming out of the internet every day. There is more usable stuff in a week on G+ than I could use in a year of actual gaming. <br /><br />However, I glean from your review that this issue perhaps doesn't even make it up to the best standard of what we get from the web these days. Let's hope they hear that and start pushing for richer, more gameable material.OlmanFeelyushttps://www.blogger.com/profile/17521657876810568251noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-47318938287385935332013-03-11T15:17:44.986-04:002013-03-11T15:17:44.986-04:00Interesting your comment about blog post and print...Interesting your comment about blog post and printed material: many blogs (including yours) give us much more than any magazine could do, both in style and depth!Luca Lorenzonhttps://www.blogger.com/profile/16753738496048471583noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-90376281686527085562013-03-11T14:50:49.369-04:002013-03-11T14:50:49.369-04:00Oh yeah. The Gygax kids got to play D&D before...Oh yeah. The Gygax kids got to play D&D before us, man, and it only cost $8.95 to know that. ;)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-59121468936149776112013-03-11T14:37:23.136-04:002013-03-11T14:37:23.136-04:00Yes, but... did the writers establish their old sc...Yes, but... did the writers establish their old school cred?Anonymousnoreply@blogger.com