tag:blogger.com,1999:blog-7817710432110712270.post7440238067512695982..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Reaction Roll from the UniversePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-45052585631312681152015-01-23T10:06:55.684-05:002015-01-23T10:06:55.684-05:00When a question of luck etc comes up, our GM just ...When a question of luck etc comes up, our GM just uses his largest D6, which he calls the "Die of Destiny".. 1-3 is good, 4-6 is bad.. it much means there is a 1/3 chance he gets to be mean to us. It works quite well for small question of luck, but is less satisfying for big, game altering issues since there is rarely room for modifiers much less nuanced context.Anonymoushttps://www.blogger.com/profile/12278303365755416304noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-50595971202294428712015-01-23T08:37:16.980-05:002015-01-23T08:37:16.980-05:00Yes, in general you can use skill rolls (and actua...Yes, in general you can use skill rolls (and actual reaction rolls) for most resolution. This is just for those times when nothing fits and there is no particular reason to rule either way - I find it's easier to extend the reaction roll mechanic so I have a way to gauge what non-extreme rolls mean when I say, "Maybe, make a roll."Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-10280756261206133002015-01-23T06:08:29.805-05:002015-01-23T06:08:29.805-05:00A very useful idea!A very useful idea!Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-6719535050503737232015-01-22T22:36:45.774-05:002015-01-22T22:36:45.774-05:00I like this.
Most of the time I think skill rolls...I like this.<br /><br />Most of the time I think skill rolls suffice.<br /><br />I have read on the forums GMs using random rolls for all sorts of things eg finding an open store, if a person is honest or not when a skill roll and bonus/penalty is the mechanic we already have and works fineUnachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.com