tag:blogger.com,1999:blog-7817710432110712270.post7923634549241310859..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: The Tone of DF, and Using Bits ElsewherePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7817710432110712270.post-26618726353453148292016-09-07T22:44:38.667-04:002016-09-07T22:44:38.667-04:00If I were a capable writer I'd turn my hand to...If I were a capable writer I'd turn my hand to it. But I'm not.<br /><br />Hmmm. Sounds like a job for Rigsby (maybe with some material shamelessly stolen from Stoddard).evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-20797069171184927612016-09-07T22:31:44.185-04:002016-09-07T22:31:44.185-04:00See my entire post about tone, above, for my respo...See my entire post about tone, above, for my response to that. I think you're fundamentally, completely wrong about the tone and type of silliness in DF.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-18529210117599116152016-09-07T20:37:49.995-04:002016-09-07T20:37:49.995-04:00It seems like it to me. GURPS DF seems tongue and ...It seems like it to me. GURPS DF seems tongue and cheek. It goes after the absurd parts of dungeon delving rather than making them better. It is like making fun of someone that is retarded. It is easy. What if that person has some musical or artistic talent? Why not focus on that instead? Maybe he can play moonlight sonata perfectly, why not just enjoy that instead of making fun of him because he can't tie his shoes? For example they description of elves makes fun of them. In truth elves are pretty rediculous but that is easy to make fun of. Why not focus on what is cool about elves instead ? That is all I am saying. Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-72368063558001894372016-09-07T15:02:35.796-04:002016-09-07T15:02:35.796-04:00No, DF really wouldn't do that.No, DF really wouldn't do that.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-26757447552687298522016-09-07T14:51:40.955-04:002016-09-07T14:51:40.955-04:00I just ignore it. It is just a matter of taste. To...I just ignore it. It is just a matter of taste. To me I like the seriousness of the old school D&D. For instance, I love the picture on the Temple of Elemental Evil module. It looks so foreboding to me and captures to style of fantasy i like. GURPS DF would put a condemned or foreclosed sign in the front yard and maybe some halflings gambling and smoking cigarettes to show its a bad neighborhood. Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-67886149299554992342016-09-07T11:49:27.654-04:002016-09-07T11:49:27.654-04:00I like the idea of social/political/domain-level s...I like the idea of social/political/domain-level support for DF (or, more likely, in a DF-compatible way). It would be nice to have that out there, since there is clearly a desire for it.<br /><br />Personally until my players have really found the utterly cool stuff deeper in the dungeon, I don't really want to expand the outside world and/or give them reasons to draw away from the dungeon.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-70512922081258700642016-09-07T11:46:51.215-04:002016-09-07T11:46:51.215-04:00Some people are always going to prefer a different...Some people are always going to prefer a different approach and different playing style. That's fine and good. DF just isn't aimed at that playing style.<br /><br />It's mostly the "the tone mocks the players who like dungeon delving" idea I wanted to puncture. It's not, not at all. The tone comes from a place of appreciation and enjoyment. It's a wink at what we all know is silly about the things we enjoy despite <i>and because</i> of their silliness. Anyone reading bad-intentioned mockery into the tone of DF is, in fact, read that into it. It's not there.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-49020856119406091522016-09-07T01:05:41.327-04:002016-09-07T01:05:41.327-04:00I still draw from the version of Fantasy I used fo...I still draw from the version of Fantasy I used for Northport when it was 3e, with guild politics and social in town adventures.Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-13361954866689424762016-09-05T23:45:22.271-04:002016-09-05T23:45:22.271-04:00I had a similar experience. I used to play D&...I had a similar experience. I used to play D&D when I was young but then I quit until college where I played Vampire the Masquerade, Stormbringer, and Call of Cthulhu. Those games got me interested in RPGs again. I got interested in GURPS for the historical books and then I was excited about the Dungeon Fantasy series and hoped it would be serious but it is not. So I use it for the rules. Monty Python was never my thing. I prefer dark fantasy to Munchkin style fantasy. Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-4235096452902884962016-09-05T20:21:13.717-04:002016-09-05T20:21:13.717-04:00For me the play-but-can't-run is always the &q...For me the play-but-can't-run is always the "less serious" games. I can play Toon, but I could never run it. I can play D&D/Pathfinder, but can't run it.<br /><br />It all boils down to "how serious the world treats things", not so much the characters. And there is levity and unseriousness, but it's just like the way the real world works. There are goods times and bad, laughter and tears.<br /><br /><br /><br />And the game I mention? Everyone but me and the other guy were having great fun. We wanted more depth, they wanted monsters to kill and loot to yoink, and to not have to think to much aside from tactics and what spells are best to use when.<br /><br />Shrug. it is what it was. I don't think they even got that me and him were mildly unhappy with the direction of the game. I certainly didn't realize it until the Vampire game started.evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-61067159806249840042016-09-05T13:01:33.052-04:002016-09-05T13:01:33.052-04:00You've mentioned that game before, I think. It...You've mentioned that game before, I think. It sounds like a pretty bad game - reducing dungeon delving down to just the least enjoyable elements for the people involved. I've played in games where that has happened in different ways - where the GM, or the other players, or the game after a while, emphasized the least-fun aspects. Hate politics? Game bogged down in politics. Love social interactions? You can get to them after all of this combat. Love combat? Well, too bad, the next 3-4 sessions are shopping and dealing with the fallout of those first few fun combat sessions, and then maybe there will be more combat. And so on.<br /><br />I hear you on play-but-can't-run. That's me for a number of genres - superheroes, for one, spy games for another. I can't keep them on the area where I feel like the game thrives.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-41623508301124597032016-09-05T12:00:24.349-04:002016-09-05T12:00:24.349-04:00I am your exact opposite. My first games were all...I am your exact opposite. My first games were all 'serious', depth and complexities, and such. We almost never went into dungeons, killed color compliance monsters and stole their loot. We quested and righted wrongs and saved kingdoms and such.<br /><br />It wasn't until high school that I was in a group that did ye olde "Dungeon Delving". And I 'hated it'. I argued that I could get this from playing Curse of the Azure Bonds, /on a computer/. It got the point that me and another guy adopted "Door Opening Procedure # 1-4" which were all the same thing, just which one of us was kicking and how much carnage we immediately unleashed into the next room, without bothering to check the room (which did occasionally involve killing innocents or even the person we were supposed to save). And no one cared.<br /><br />I felt 'saved' when Vampire: The Masquerade came out and the Vampire Storyteller (DM) ran serious games.<br /><br />I've come back from the 'brink', I'll play in a DF game just fine, but I can't really run one. It gets too serious too fast to ever be considered DF.evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.com