tag:blogger.com,1999:blog-7817710432110712270.post8035270192936752906..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Mapping the Megadungeon World AnywayPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-56727286734441100632016-01-02T21:37:37.657-05:002016-01-02T21:37:37.657-05:00It seems I spoke too soon. Yes; to each their own....It seems I spoke too soon. Yes; to each their own.Confanityhttps://www.blogger.com/profile/10361443460498670841noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-44027781350419197932015-12-30T15:00:24.769-05:002015-12-30T15:00:24.769-05:00Thank you! I'm working on getting that blog of...Thank you! I'm working on getting that blog off the ground.<br /><br />Truth be told, every time I put pen to paper I have to remind myself to think small. I want to create new worlds! Too many fantasy novels with frontpapers with evocative world maps will do that to you. <br /><br />But then I stop and remember that every game (without exception!) I've started by creating a world map has been a game that never really got going. By far my most successful campaigns have been those that started with a location or two, and then expanded when the PCs chose to go that directions. ("We head east to explore the Starvling Hills. What's out there?" "Come back next week to find out." *frantic scribbling*)<br /><br />Well done on session 70, BTW. That's impressive.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-85508342747258746212015-12-30T14:45:57.388-05:002015-12-30T14:45:57.388-05:00Nice maps!
And yeah, better to start small. Tonig...Nice maps!<br /><br />And yeah, better to start small. Tonight is session 70 of our DF game. It started as, basically, let's play this until we get bored, with just enough to get it rolling. 70 sessions and no sign of stopping. Some players left, others joined, some drop in periodically . . . had I built up all the stuff I needed for all 70 sessions right away, we'd never have even started.<br /><br />It's kind of like trying something and then reinforcing success than planning for success and laying out all the groundwork first. As an adult, that's a much more reasonable approach to a hobby.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-74092480258579604132015-12-30T13:16:14.288-05:002015-12-30T13:16:14.288-05:00As a kid getting into RPGs, I started big and trie...As a kid getting into RPGs, I started big and tried to work small: I'd fill days and days drawing enormous world maps, burning with the possibility of getting to play in this whole world I'd created in my imagination.<br /><br />As an adult playing games, I work small and hope to play big: I make just enough of a map to do the adventure people will play, and hope things hang together enough that I'm compelled to put in the work for the world to expand outward. <br /><br />Turns out, as Greyhawk knew, starting small-and-useful then expanding outward as player need dictates works a lot better than starting with a grand overarching vision and hoping I can convince players to explore.<br /><br />Also turns out, I <a href="https://hellahexi.wordpress.com" rel="nofollow">just enjoy drawing maps</a>. That's the one constant.Anonymousnoreply@blogger.com