tag:blogger.com,1999:blog-7817710432110712270.post8485895156788602462..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Why my orcs are fodder vs. DF charactersPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7817710432110712270.post-64619592946905821992014-12-05T01:35:56.706-05:002014-12-05T01:35:56.706-05:00I personally prefer considerably weaker orcs and h...I personally prefer considerably weaker orcs and hobgoblins for my own setting (almost exactly what DF3 calls a normal Goblin, in fact). But overall I'll say I like this approach and attitude; 62 points is a normal soldier, 125 points is a typical entry-level fantasy adventurer, and 250 is a starting DF character in most campaigns because "let's skip straight to being badasses who carve up orcs by the dozen and fight against the -interesting- monsters once in a while"Ronintendohttps://www.blogger.com/profile/13335678853838217038noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-65486716444761882872013-06-29T13:55:51.419-04:002013-06-29T13:55:51.419-04:00Interesting, historically the Knights were used b...Interesting, historically the Knights were used by the nobility to subjugate the peasantry and take property. b-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-17255267151097979152013-06-28T22:26:28.114-04:002013-06-28T22:26:28.114-04:00I can't believe you ran the point total on the...I can't believe you ran the point total on them.<br /><br />And yeah, they do have a glaring weakness. Smart demons hang around in mixed packs, or have spell-using leader types, to deal with annoying holy symbol carriers. :)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-87073773316490447102013-06-28T02:42:41.429-04:002013-06-28T02:42:41.429-04:00Funny that you mention it, my current delve is an ...Funny that you mention it, my current delve is an assault on a fortress full of Draugr who are a Determined Juggernaut... There are over 150 in the fortress, plus some other nastiness. The chieftain is something that they do not need to kill, but that can dish some very serious punishment and also take it and that is actually a pinata monster, in that it carries over 1.5m worth of loot. Of course it is designed to be a total party kill kind of encounter Kuroshimahttps://www.blogger.com/profile/09397927739954234653noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-89530922614807129382013-06-27T22:00:17.937-04:002013-06-27T22:00:17.937-04:00The base Demon of Old is 445 points. The Determine...The base Demon of Old is 445 points. The Determined Juggernaut Psycho-Killer Ghostly version ought to still be worthy! Or not -- none of that gives them a reach 6+ attack so their dread of $50 holy symbols is probably still fatal. (It's the true stuck-in-the-corner dread, not the run-past-with-a-Will-check dread that True Faith uses.) William Knowleshttps://www.blogger.com/profile/07075848234082280333noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-47068770348578749472013-06-27T17:00:03.639-04:002013-06-27T17:00:03.639-04:00I discussed this before, I think:
http://dungeonf...I discussed this before, I think:<br /><br />http://dungeonfantastic.blogspot.com/2012/05/why-rob-monsters-not-merchants.html<br /><br />Basically, social and legal consequences.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-36103454936674241602013-06-27T15:31:34.904-04:002013-06-27T15:31:34.904-04:00I was curious about you having the delvers be so p...I was curious about you having the delvers be so powerful in relation to the rest of the people. What about the town guard? Would they just be fodder? Would the local lord be able to keep delvers from ripping off merchants? In my gameworld the town guard can beat down the delvers if they try to steal or harm civilians. Thus powerful NPCs are pretty common in my gameworld . Sure PCs can try to act up but they will be sorry if they are found out. b-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-55409336400592325432013-06-27T14:08:42.519-04:002013-06-27T14:08:42.519-04:00True, Beowulf would mop the floor with a party of ...True, Beowulf would mop the floor with a party of DF PCs in my gameworld so Grendel would be a huge challenge for a powerful party of DF delvers. Grendels lesser troll breathren would be a big challenge as well in my gameworld. The DF PCs are powerful compared to the general popukation but they are very weak compared to mythic heroes like Hercules.b-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-72113628473663898592013-06-27T13:24:12.052-04:002013-06-27T13:24:12.052-04:00. . . which is totally fine. But if pretty much &q.... . . which is totally fine. But if pretty much "entry level" humanoids are lead by 250-point guys, you're basically devaluing PCs and saying that, say, ST 17+, DX 15+, WM, Skill 20+, etc. are pretty much standard for quality fighters.<br /><br />What I'm doing basically is accepting the basic DF premise that a 250-point guy rocks on toast, and is better than most people in the world can ever expect to be, and scaling my humanoids to the normal folks.<br /><br />Very different approaches, basically.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-68011050816165708432013-06-27T10:16:53.088-04:002013-06-27T10:16:53.088-04:00The way I have my orcs is that the lower powered o...The way I have my orcs is that the lower powered orcs will come out first and get slaughtered quickly while the 125 point body guard orcs move in behind them and are more of a challenge. The orc chief will be 250 points and will enter into combat last. The PCs will kill off the weaker orcs and when they get to the chief they out number him and his trusted bodyguard. But the PCs need to use strategy to kill him because he is a 250 point knight. This is just the way I run orcs and humanoids in my games.b-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-86484223451791037222013-06-27T08:51:37.095-04:002013-06-27T08:51:37.095-04:00Thanks. I'm hoping to convince SJG to let me t...Thanks. I'm hoping to convince SJG to let me to DFM: Fodder at some point. Waiting for the Ogre to get out of the way and to see what Sean's secret DF projects are. :)<br /><br /><br />And yeah, at 600 points I think Determined Juggernaut Psycho-Killer Ghostly Demons of Old are fodder for the PCs. ;)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-35564298218343200072013-06-27T08:01:17.841-04:002013-06-27T08:01:17.841-04:00Too bad I can't give you more than a +1 as thi...Too bad I can't give you more than a +1 as this post merits at least +1000.<br /><br />If the characters in my game weren't 600 points by now, I would find this invaluable. Expand this with examples and you have something worthy of publication. Kuroshimahttps://www.blogger.com/profile/09397927739954234653noreply@blogger.com