tag:blogger.com,1999:blog-7817710432110712270.post8848532945550143050..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Thrown Weapons, All-Out Attack, and Throwing HarderPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7817710432110712270.post-36454653169411743662016-06-23T20:38:02.803-04:002016-06-23T20:38:02.803-04:00Yeah. It's a short-arm or partial-rotation thr...Yeah. It's a short-arm or partial-rotation throw meant to maximize defense. More "hot potato" than fastball.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-12699871545401998752016-06-23T18:21:57.269-04:002016-06-23T18:21:57.269-04:00It isn't that you're "defensively huc...It isn't that you're "defensively hucking something at someone" it's that you're making a fast low-power throw to free yourself up to Dodge or parry or Block an incoming attack.evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-35888519377822276782016-06-23T15:16:27.892-04:002016-06-23T15:16:27.892-04:00I like this. To-Hit penalty for throwing harder i...I like this. To-Hit penalty for throwing harder is apt, since it'll mess up all kinds of dynamics if you're not accounting for them.<br /><br />Not sure what "Defensive Attack" is trying to convey, though. I'm having trouble defensively hucking something at someone.MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.com