tag:blogger.com,1999:blog-7817710432110712270.post9075766489034059116..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: A quick glimpse at my GURPS sale lootPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7817710432110712270.post-21366259075216437222014-08-31T09:22:43.237-04:002014-08-31T09:22:43.237-04:00I haven't read that section yet, but The World...I haven't read that section yet, but The World Largest Dungeon had cards like that, and on my list of things to do was make some. That way I could use the standardized conditions, and possibly pass them out to players once they became obvious so no one forgets to take their penalties or bonuses. Hah. Like they ever forget the second one.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-54467705473137933912014-08-31T00:58:54.447-04:002014-08-31T00:58:54.447-04:00I like HTBAGURPSGM, even if I think its a little m...I like HTBAGURPSGM, even if I think its a little more suited to the first time GURPS GM.<br /><br />I have a feeling that there might be some outakes for a sequel or designers notes article.<br /><br />One thing that its made me want is a standard form for each location in my adventures that lists all the possible modifiers and I just tick or select the box.<br /><br />Eg <br />Spooky cavern<br />Lighting -x<br />Terrain slippery etc<br /><br />That way I might consistantly use some different and more interesting modifiers.<br /><br />If I ever get around to it i'd do it as a template so I just get asked the questions then I insert the NPCs at the location and get an A5 sheet with the summary.Unachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.com