tag:blogger.com,1999:blog-7817710432110712270.post9132035164232971479..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Review: U1 The Sinister Secret of SaltmarshPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-77859793777815869972017-05-09T17:40:46.282-04:002017-05-09T17:40:46.282-04:00**For almost every group I've been involved wi...**For almost every group I've been involved with, "do not commit mayhem in town" is too much to ask.**<br /><br />You have a point there. I will admit I have been tempted to end more than one session with "OK, next week bring new PCs. The adventure involves hunting down a notorious bunch of murderers and arsonists."<br /><br />Still this hasn't happened to me much since high school, so it works now.martinlhttps://www.blogger.com/profile/14046036634336503492noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-77988840431987732272017-05-09T15:56:41.920-04:002017-05-09T15:56:41.920-04:00I remember, all those years ago, when my older bro...I remember, all those years ago, when my older brother ran that module for his friends at our house. I was 5 or 6. He didn't let me play but I watched. He'd occasionally let me peer behind his DM screen at his notes. A Haunted House. A ship called "The Sea Ghost." Scary stuff. <br /><br />And the cover art: The figure with holding that bullseye lantern always looked like a vampire to me. What's he doing? Summoning those bats? And the guy with the sword is trying stop him? <br /><br />It was years later did I finally notice that mote of light out on the water...Stelios V. Perdioshttps://www.blogger.com/profile/05466676702515521939noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-87086408359825477292017-05-09T12:48:51.180-04:002017-05-09T12:48:51.180-04:00For almost every group I've been involved with...For almost every group I've been involved with, "do not commit mayhem in town" is too much to ask.<br /><br />If I ran this again, I'd just have the authorities give a reward for the goods, since it's illegal to sell them. I'd bet anything "100 GP, minus 25 GP in fees" will annoy people but "75 GP reward!" will not.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-71538546573040150112017-05-09T11:17:28.184-04:002017-05-09T11:17:28.184-04:00Lots of players have serious problems with submitt...Lots of players have serious problems with submitting to authority figures' demands. It is likely an integral part of the heroic power fantasy.<br /><br />Some GMs get good at slapping this kind of behavior down, others just let PCs run wild until they can be redirected back at the adventure. <br /><br />I tend to prefer Jurgen's third way - put PC Heroes into a special social class that makes them immune to most legal responsibilities as long as they go on dangerous quests, do not commit mayhem in town, settle down, or get involved in politics. Then they can insult the king, not pay any taxes, and wear war gear in the market without serious drama, as long as they go on the durned adventure.martinlhttps://www.blogger.com/profile/14046036634336503492noreply@blogger.com