I didn't have much time for gaming stuff today - only about 30 minutes, very near the end of my day.
I spent all of it playing Pathfinder: Kingmaker.
I'm getting a bit more of a hang of the game. I had to, in the end, restart, and make a slightly different character to better fit what I needed long-term and short-term.
I also found I hadn't given enough thought to the development of my companions. I spent a bit of time reading about builds and feats and class level benefits. So where I'd just leveled up a fighter companion as a fighter, I instead leveled her up as a Rogue so I could get Sneak Attacks when she fought side-by-side with a friend. I knew what the benefit of "stances" were for barbarians, so I chose a stance instead of a different feat for my barbarian. And so on.
A few things still get me:
- the maddening frustration at guys who have a 3 to hit and miss 4 times out of 5.
- dealing with fear spells, which usually take out my best guys pretty quickly.
- optimizing healing. I won a single fight with a lot of potions but then rested 12 hours with casters with lots of healing and still ended up wounded badly. Okay, fine, but I have no idea if that's normal or bad rolls.
- a tiny, tiny, tiny event log window that scrolls most of what I want to see up before I can find it, and a very fast scroll speed on it so I can't just go up a little bit.
- PC names covering up die rolls.
- trees blocking my vision to my combatants.
- and making sense of the use of recipes. Okay, I can learn to cook with all of these bits I find, but it doesn't count as food?
Overall, still having fun, but it feels like I'm wasting a lot of time recovering from getting mauled and in traveling, without a good plan of where to go next. I just guess at what's a safe side mission. Last time around, I guessed wrong twice in a row and ended up with lots of bad stuff as a result.
Still fun. A little frustrating on the interface.