tag:blogger.com,1999:blog-7817710432110712270.post1129870140022439018..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: DF Game, Session 35 - Trigers, Wizard, and the WardrobePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7817710432110712270.post-63926044411893986732017-03-22T14:07:22.467-04:002017-03-22T14:07:22.467-04:00It's true. Of course, that was only an orc chi...It's true. Of course, that was only <i>an</i> orc chief, not <i>the</i> orc chief, so it's not like there was a decapitation strike waiting to happen in there. But the whole campaign might be in a very different place had they ended up starting a war with the orcs right then and there.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-34918152068269727362017-03-19T08:40:58.351-04:002017-03-19T08:40:58.351-04:00If the PCs had just split the orc chief in two and...If the PCs had just split the orc chief in two and gone to town things might have been amusing.Unachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-48552048988022827882013-10-29T09:44:24.421-04:002013-10-29T09:44:24.421-04:00I knew it was somewhere! Thanks.
GURPS DF really ...I knew it was somewhere! Thanks.<br /><br />GURPS DF really needs a big one-PDF book of equipment so I can look in one place. I doubt I could see SJG on it, and most of the comments on books like Loadouts seems to be "You chose the wrong stuff, and I can't believe your charging me for re-treading material." Nevermind how much time that takes, and how much time it saves . . . Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-33696527160387000542013-10-29T02:32:28.199-04:002013-10-29T02:32:28.199-04:00For some reason chain is under survival (DF8:24), ...For some reason chain is under survival (DF8:24), not with the ropes. Chain, Steel. $5, 2 lbs. Supports up to 2,000 lbs. Cost and weight are per foot. Roll 2d+4 for lengthWilliam Knowleshttps://www.blogger.com/profile/07075848234082280333noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-12403061347811034872013-10-28T16:01:17.910-04:002013-10-28T16:01:17.910-04:00Glad to help. I do handwave some of them - especia...Glad to help. I do handwave some of them - especially the freebie guys - but I also have the advantage of a lot of experience with them. So I can handwave and still end up right around the overall mark I need. Some of the guys are also off templates I've made up, as well. Hans is that way - I statted him out later when it was clear he was sticking around. Gort, too.<br /><br />Otherwise, close enough is good enough! That's been a fundamental principle of GURPS NPCs since the 1st edition boxed set days. :)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-50744487075845820642013-10-28T14:49:09.277-04:002013-10-28T14:49:09.277-04:00That definitely answers my question, thanks! I'...That definitely answers my question, thanks! I'm always curious to see how GURPS GMs stat up their NPCs; I thought maybe the question marks maybe denoted characters that hadn't been formally statted up--I'm pretty sure I've read about GMs who hand-wave all their NPCs and monsters and leave the Ad/Disad system to the PCs, basically just jotting down abilities and skill levels.<br /><br />Also, I've got a player in my group who is very interested in GURPS, but she's also a newbie (though a very quick study)--she just started gaming this year. I wanted to be able to show her how NPCs don't have to be fully built out like PCs, and how one could format a compact stat block, so thanks for the excellent example!David Larkinshttps://www.blogger.com/profile/04133630988557116729noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-6410067159556045622013-10-28T14:13:25.150-04:002013-10-28T14:13:25.150-04:00The ?? is there because the players don't actu...The ?? is there because the players don't actually know how good or bad the character is. They just have no idea. The ones with points are generally specific hires, and they know the probable point total. They may be wrong - it doesn't take into account rolls on the Random Hireling Traits table in DF15.<br /><br />My stat blocks look just like the ones in my posts with example DF NPCs. It's identical to the short monster block. Like here:<br />http://dungeonfantastic.blogspot.com/2013/10/df-npc-zed-shieldbearer.html<br /><br />One exception is Hans, who has a full GURPS Character Assistant writeup, because that was easier for me since he's a spellcaster who might add spells, add stats, etc. if he gets more skilled.<br /><br />Does that answer your question, or did I miss anything you'd like to know?Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-61505059931673470152013-10-28T12:24:06.281-04:002013-10-28T12:24:06.281-04:00Sorry if you've perhaps already posted about t...Sorry if you've perhaps already posted about this before, but I'm curious as to how you stat up NPCs for your games. I notice that for points values some of the henchmen have "??" listed, whereas others have actual totals--what determines the difference? What do your NPC stat blocks look like, generally?David Larkinshttps://www.blogger.com/profile/04133630988557116729noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-65351985112593829732013-10-28T09:50:54.173-04:002013-10-28T09:50:54.173-04:00We were all pretty disappointed at that 5. A 4 or ...We were all pretty disappointed at that 5. A 4 or less and he'd have lived, and that would have been pretty cool.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-27266054516714283032013-10-28T09:50:25.354-04:002013-10-28T09:50:25.354-04:00I'll see if I can't change how I link pict...I'll see if I can't change how I link pictures and see if that helps.<br /><br />I think if the orcs demanded a toll, the PCs would kill them out of hand. This is working because the PCs actually want the orcs there, just not bothering them when they come and go. I also think that if Galen was there, they'd probably have just marched in and killed them all, since a Scout vs. Orcs = piles of dead orcs.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-10829337067063217752013-10-28T03:55:48.269-04:002013-10-28T03:55:48.269-04:00I love reading the play reports, but I'm actua...I love reading the play reports, but I'm actually pleased that you had trouble with your camera this week. When I view your blog on my iPad (nice for longer posts), the pictures stretch out several times while I scroll, and sometimes make it impossible to read the post. I don't know if it is due to linking pictures from a host elsewhere or what, but it only seems to happen on Dungeon Fantastic.<br /><br />I like the toll-charging orcs. I fear if I tried it in my own game, the PCs would just attack. When I introduced a Merchant Guild with a bank, the players briefly discussed whether they could rob the bank, decided they could, and refused to set up an account.Dammannhttps://www.blogger.com/profile/02740276687628872739noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-31782024442072392732013-10-28T00:17:12.488-04:002013-10-28T00:17:12.488-04:00You bastard! You killed Zed!
Mwahahahahahahahahah...You bastard! You killed Zed!<br /><br /><b><i>Mwahahahahahahahahahaha!</i></b><br /><br />Sounds like you're having a good time with it!Mystic Scholarhttps://www.blogger.com/profile/07593826779432906953noreply@blogger.com