tag:blogger.com,1999:blog-7817710432110712270.post1141993085464976419..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Best Practices of DF Monster StockingPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7817710432110712270.post-78675598864298526142016-04-28T11:36:03.101-04:002016-04-28T11:36:03.101-04:00I like it!I like it!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-49737172479865210392016-04-27T22:21:49.492-04:002016-04-27T22:21:49.492-04:00My trolls (race not monster) were accompanied by w...My trolls (race not monster) were accompanied by witches, smiths with water sprayers, brutes, knights, and used a mix of resist fire spells, potions, and used traps to extinguish fire elementals.Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-46408154902107022872016-04-23T17:59:11.977-04:002016-04-23T17:59:11.977-04:00That I can't give advice on - I just don't...That I can't give advice on - I just don't worry about that and stock difficulties randomly. I've randomly come up with multiple boss-level fights in close proximity and wide areas with nothing but nuisances.<br /><br />You might be the guy to figure out to scale things out in a larger sense . . . Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-75748459460760708052016-04-23T11:13:44.593-04:002016-04-23T11:13:44.593-04:00My current hurdle with monster stocking is creatin...My current hurdle with monster stocking is creating some hills and valleys in terms of challenge level. I've enjoyed using CER to make really balanced encounters, but I am trying to hone my ability to discern how many easy encounters and how many challenging encounters to throw into the mix as well. Because nothing but evenly matched battles gives a feeling of of slow burn attrition that is more wearying than exciting I feel.Pseudonymhttps://www.blogger.com/profile/03985169732528456457noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-33495015840942039912016-04-23T11:01:04.477-04:002016-04-23T11:01:04.477-04:00And just to follow up, it's worth noting that ...And just to follow up, it's worth noting that this is about physical threats. A troll with poison claws that's a faerie creature only slayable with silver weapons on a full moon's night is still just a physical threat. A more interesting one, but one that'll be parried, have its claws chopped off, and then hit with Flesh to Stone and left until a full moon's night by players who routinely tote silver weapons. That's why I call out the prefixes that change the nature of a threat from purely physical to something else as worth special consideration!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-20787225988919312382016-04-23T10:23:16.212-04:002016-04-23T10:23:16.212-04:00Do you use literally no mundane foes? No bandits, ...Do you use literally no mundane foes? No bandits, giant snakes, knights offering challenges, etc.?Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-23377351876150081432016-04-22T15:39:46.643-04:002016-04-22T15:39:46.643-04:00I like to have each monster have some sort of uniq...I like to have each monster have some sort of unique power. Like maybe there are a group of trolls in a cave, one can belch forth a stinking cloud, another can roar and cause knock back and another has claws that ooze venom etc. That way each troll is unique and the PCs can plan to attack the one they think is best first and so on.Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-36760232074524189492016-04-22T15:25:58.923-04:002016-04-22T15:25:58.923-04:00I like the challenge of mundane vs. mundane. Besid...I like the challenge of mundane vs. mundane. Besides, if everything the PCs face is laden with strange powers and abilities, then special isn't special anymore.<br /><br />The trick is, just don't use purely mundane foes with no enhancements or changes on their own vs. a mundane and supernatural mix of powers (aka, your standard group of PCs). It just doesn't work in GURPS.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-91143727200346907782016-04-22T15:19:13.453-04:002016-04-22T15:19:13.453-04:00What you say is exactly the reason I turned ogres,...What you say is exactly the reason I turned ogres, trolls and goblins from mundane to fairy with loads of strange powers and abilities. The purely mundane monsters get slaughtered and it almost is depressing to play them.Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.com