tag:blogger.com,1999:blog-7817710432110712270.post2035614076560445853..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: GURPS Dungeon Fantasy Session 155, Cold Fens 13 - Scouting Sakatha's IslandPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7817710432110712270.post-23956042818630250102021-06-28T20:15:05.636-04:002021-06-28T20:15:05.636-04:00I think the change to the loot thresholds will hel...I think the change to the loot thresholds will help - it's just going to be too damn much loot now to get any loot xp without a large haul; exploration is not point-dependent. Hopefully that'll push the higher point guys towards going new places or taking on potentially rich challenges instead of bottom-feeding.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-40394280398311742612021-06-28T11:32:15.867-04:002021-06-28T11:32:15.867-04:00Dumping high CP PCs into cold storage for a while ...Dumping high CP PCs into cold storage for a while might actually be a good way to finally explore the lower levels of Felltower. Set some threshold (400 CP is probably enough), and have PCs at that level take a break until they have enough friends to feel up to facing the tougher encounters they've been avoiding.<br /><br />This is already possible in Felltower, I know, but the players don't seem to be doing it.martinlhttps://www.blogger.com/profile/14046036634336503492noreply@blogger.com