tag:blogger.com,1999:blog-7817710432110712270.post2096212242733872978..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Felltower, Grinding, and Game StylePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7817710432110712270.post-14083274570704309052019-01-20T21:15:26.587-05:002019-01-20T21:15:26.587-05:00I think that's a good description. I'm rea...I think that's a good description. I'm really not sure. It may have reached the end of its useful, playable life with this group of PCs. We could end up doing something else entirely, or rebooting the campaign to one set far later in history, or something drastic of that sort.<br /><br />Or start a campaign external to Felltower, or just expand its playable areas, or something of that sort.<br /><br />We'll have to figure that out when the fun:difficulty ratio becomes an unfavorable one.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-64343924534503025432019-01-20T15:56:59.073-05:002019-01-20T15:56:59.073-05:00In a way, Felltower seems distinctly deflationary,...In a way, Felltower seems distinctly deflationary, similar to cryptocurrencies where mining each additional piece gets progressively harder- especially when starting over again. What's the plan in the eventuality that starting PCs cannot reasonably survive against any of the challenges that are in felltower if all the low-hanging fruit has been plucked?<br /><br />Mr. Insidioushttps://www.blogger.com/profile/01618265328120837578noreply@blogger.com