tag:blogger.com,1999:blog-7817710432110712270.post210197395204100523..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Very expensive magic / cheaper mundane for DF?Peter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-7817710432110712270.post-84828168665033723142018-12-01T17:32:51.369-05:002018-12-01T17:32:51.369-05:00Ah, that makes more sense. I was reading it as &qu...Ah, that makes more sense. I was reading it as "instead, why not make mundane enhancements more common." It makes more sense now.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-52891907210708287122018-12-01T02:49:33.002-05:002018-12-01T02:49:33.002-05:00@ Sean O'leary:
Well... just take a 250 point...@ Sean O'leary:<br /><br />Well... just take a 250 point Knight and spend another 250 points on it... ;)<br /><br />If I recall from past mentions, Vryce has maxed his ST and HP, has Spider Silk underarmor with some sort of heavy plate, and can Deceptive Attack at -10 with some wiggle room for other minor penalties (so figure his Two-Handed Sword skill is probably about 28-32ish). If while rebuilding this type of Knight you still have points, figure he's upped some other useful skills (Carousing), and picked up other useful Advantages and Attributes (Nigh Vision, more HT, etc).<br /><br />You won't be too far off, he is after all on a Template build.evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-1573826252652309272018-12-01T02:43:55.895-05:002018-12-01T02:43:55.895-05:00I think Kalzazz is saying "it would make"...I think Kalzazz is saying "it would make", as in, "Instead of everyone jumping on Puisant and Accurate weapons, they'd be investing in Fine and Very Fine".evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-78436425702865136322018-12-01T01:36:12.655-05:002018-12-01T01:36:12.655-05:00If it costs 50000 to put puissance 1 on a sword vs...If it costs 50000 to put puissance 1 on a sword vs 5000, +19 C.F. for very fine sounds a lot better etc<br /><br />I guess Fine armor not so much, except for the lowest tier as more 20k is still cheaper than making your armor Fine<br /><br />It does make Dwarven on DR 6 plate plus Fortify 1 cheaper than no Dwarven and Fortify 2<br /><br /><br />Kalzazzhttps://www.blogger.com/profile/17177712062675414026noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-1679731144095518802018-11-30T21:52:15.231-05:002018-11-30T21:52:15.231-05:00I think the weirdness would be when I go into the ...I think the weirdness would be when I go into the dungeon and change the value of known loot. But still, it could be done.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-14972226417577441842018-11-30T21:51:33.674-05:002018-11-30T21:51:33.674-05:00I could limit them, for sure. But it's still w...I could limit them, for sure. But it's still worth spending on them, and you really don't get big inflationary hoards, either.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-3879299374963179242018-11-30T21:50:22.976-05:002018-11-30T21:50:22.976-05:00I don't recall that from the Paksenarrion book...I don't recall that from the Paksenarrion books. I really them and disliked them, so it's not surprising I don't remember little details like that.<br /><br />And really, it wouldn't cut it down in availability. It's just that $15K items would cost $150K, and players would find 10x as much money. So a PC, now, finding loot worth $15K would find loot worth $150K. If that effectively makes it feel more expensive, because you can buy so much more mundane gear, that's fine . . . but it wouldn't actually mean it's more expensive. We're just moving decimal points around, like when I re-conned gold from $100 coins to $20 coins and just gave people 5x as many of them.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-45915767531285231712018-11-30T21:40:38.758-05:002018-11-30T21:40:38.758-05:00A few people have requested this, but as yet none ...A few people have requested this, but as yet none of my players has consented to it.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-66354007811838098032018-11-30T21:39:58.935-05:002018-11-30T21:39:58.935-05:00How would that help? They'd still be relativel...How would that help? They'd still be relatively expensive compared to magic.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-2969420700956302572018-11-30T21:39:26.991-05:002018-11-30T21:39:26.991-05:00It's a hard one to retroactively apply.
It wo...It's a hard one to retroactively apply.<br /><br />It would, effectively, make that orichalcum shield 10x cheaper because you'd have 10x as much money in such a game.<br /><br />In any case, you guys have basically treated acolytes as expendable. Also, for all that everyone argues that you do work for the Church of the Good God and thus should have free or reduced-rate healing, access to clerics and acolytes, etc., the vast majority of the delvers are self-serving types with little or no respect for religion except on a transactional basis. That's not conducive to effectively free Patron-age.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-49666397255840275102018-11-30T19:03:25.145-05:002018-11-30T19:03:25.145-05:00Could have added this to your last session report,...Could have added this to your last session report, but I figure it wouldn't hurt to put it in your most recent.<br /><br />Could I request a post with Stat writeups for some of your more powerful PC's?<br /><br />I'm really curious what a 500+ point lavishly equipped knight like Vyrce looks like or an almost 400 point Scout.Deptfordxhttps://www.blogger.com/profile/12075948711015675524noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-19113781642420308822018-11-30T18:46:09.509-05:002018-11-30T18:46:09.509-05:00If you wanted to do this, I'm sure you could c...If you wanted to do this, I'm sure you could claim economic forces resulting from all the loot harvested from Felltower is causing the pricing shift. I don't thinj that would strain suspension of disbelief much. Maybe the glut of magic items spurs a noble somewhere to equip his levies with magic gear, and that is driving prices up?Humabouthttps://www.blogger.com/profile/15598797340833872331noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-19445316348602584342018-11-30T13:00:03.246-05:002018-11-30T13:00:03.246-05:00Make mundane armor and weapon buffs like Fine etc ...Make mundane armor and weapon buffs like Fine etc more commonly seenKalzazzhttps://www.blogger.com/profile/17177712062675414026noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-60177555916794711602018-11-30T10:19:08.217-05:002018-11-30T10:19:08.217-05:00Pathfinder 2e has gone from a gold to a silver eco...Pathfinder 2e has gone from a gold to a silver economy, based on the playest I sat in at GameHole Con. When offered 50gp for the reward for the session, I asked "is that a lot?" It was the equivalent of 500 sp, and prices of a sword or whatever were like 10-20sp IIRC. I mention this to note that Pathfinder at least is messing with the values of stuff.<br /><br />More importantly, if you've read the Deed of Paksenarrion, I recall that during a few of the times Paks was injured, they first would basically do triage. Can it be healed or patched naturally. Second string was a potion, and then a spell. There was a comment that the cost of the magical healing she'd just received was huge. So you're in good company.<br /><br />More from a cause-and-effect perspective, cutting down the availability of magical healing would very much increase the "risk" part of risk/reward, so your increase of loot value would likely provide the right level of offset.Douglas Colehttps://www.blogger.com/profile/04292678529266123501noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-28578608508530039202018-11-30T08:28:43.845-05:002018-11-30T08:28:43.845-05:00I'm glad you're not going with it, Mo is s...I'm glad you're not going with it, Mo is saving up for an orichalcum shield next... he should have asked the cyclops for one!<br />I like the idea, as long as hirelings are plenty... the church has a constant influx of acolytes who need real-time training healing people and vanquishing evil, etc. But not so many that we treat them as expendable. Thomas Pluckhttps://www.blogger.com/profile/17008022962076648740noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-4994931712656209732018-11-29T22:11:48.604-05:002018-11-29T22:11:48.604-05:00I like this general idea a lot, though I'm not...I like this general idea a lot, though I'm not sure about the exact numbers.<br /><br />In DF Whiterock, I mostly control item power inflation by just not making many good magic items available for sale at all, rather than by making them really expensive. (Typically you need to roll a 4 or less to find anything good. One try per week. No Luck.) That fits the idea of "the good stuff is in the dungeon." But occasionally someone makes a really good roll...driptonhttps://www.blogger.com/profile/01800295180326776163noreply@blogger.com