tag:blogger.com,1999:blog-7817710432110712270.post2350910470957815005..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: One-on-many fight advicePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-7817710432110712270.post-53654587616175517102015-08-30T20:43:03.069-04:002015-08-30T20:43:03.069-04:00Asking a guest player to play the main bad guy is ...Asking a guest player to play the main bad guy is also a good way to boost the ONE boss nasty craftiness.bongotastichttps://www.blogger.com/profile/06403616300118528548noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-66982028777218758222011-12-17T07:33:48.191-05:002011-12-17T07:33:48.191-05:00@jeffro - good find, I hadn't seen that blog b...@jeffro - good find, I hadn't seen that blog before. Thanks.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-57209500098772819622011-12-16T12:23:40.299-05:002011-12-16T12:23:40.299-05:00This issue actually killed someone's campaign:...This issue actually killed someone's campaign:<br /><br />http://aeonsnaugauries.blogspot.com/2011/12/how-campaign-came-to-screeching-halt.htmlAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-92043378853682478522011-12-15T17:12:00.458-05:002011-12-15T17:12:00.458-05:00@rogerbw - That would have been a great thing to m...@rogerbw - That would have been a great thing to mention. Attrition plays a role (you only have so many FP and HP and so on) but it's not the main thing. Relatively few fights end because of people running all the way down on fight resources, while many end because of a sudden success that inflicts fight-ending injury, crippling, or knockout.<br /><br />Plus you can't slowly deplete a party of HP, as a skilled group might get through fight after fight with no damage . . . then suddenly a few bad rolls cripple limbs, kill a PC or two, break weapons, etc. and you've got a TPK or a "flee and recover!" situation.<br /><br />Supernatural stuff changes this a bit - a Poul Anderson troll (like in DFM1) can be an attritional battle as you wear it down then try to keep it down. But everything can't be a troll.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-35695126511150571222011-12-15T17:01:19.850-05:002011-12-15T17:01:19.850-05:00I remember a troll in a pre-DF GURPS4 dungeon bash...I remember a troll in a pre-DF GURPS4 dungeon bash. Busked conversions, and I think he ended up with HT15 or so. He was down around -4xHP before he finally managed to fail an HT roll and pass out - I always rather thought he wanted to well before then...<br /><br />But anyway, in that campaign the conclusion we reached is that with high-skill combatants it's mostly about getting the first hit - then shock penalties start kicking in, you're forced onto the defensive, and it becomes a matter of time. This is not D&D attritional combat - it's more about setting up the fight so that your hit will come in before the other guy's.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-14422984164358165452011-12-15T16:04:24.225-05:002011-12-15T16:04:24.225-05:00You've got a good point there. The GURPS GM...You've got a good point there. The GURPS GM's Alphabet would be pretty fun to write, if I could get Kromm to do the heavy lifting. ;)<br /><br />Mostly thought I was amused that even in D&D the "boss monsters gets trashed in moments" issue occurs. It's just so much more obvious in GURPS.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-45137260133094224362011-12-15T15:58:24.029-05:002011-12-15T15:58:24.029-05:00This post... plus all the usual requests for begin...This post... plus all the usual requests for beginner GURPS GM advice that crop up on the forums... plus the format of the Dungeon Alphabet book. Stew it all together and where does it lead...?<br /><br />You've got B is for Boss.... What else would be in there...?<br /><br />Okay, such a book wouldn't ever happen, but still... this kind of "obvious if you've run scads of games with GURPS", but "clearly going to be a problem if you bring preconceived notions to the system" type stuff is invaluable.Anonymousnoreply@blogger.com