tag:blogger.com,1999:blog-7817710432110712270.post2475840025586201540..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: GURPS DF Session 101, Felltower 73, Lost City 6Peter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7817710432110712270.post-9664204489870929272019-06-26T17:27:44.872-04:002019-06-26T17:27:44.872-04:00For the Lost City, random rolls on a weather table...For the Lost City, random rolls on a weather table.<br /><br />Gate destinations, a similar method.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-25195060370697408812019-06-26T12:49:24.555-04:002019-06-26T12:49:24.555-04:00"Weather: Clear, cold (Felltower); Hot, mildl..."Weather: Clear, cold (Felltower); Hot, mildly rainy (Lost City of D'Abo)"<br /><br />You have previously established that the weather in your game is a mirror of the weather outside when the game is played. So where does the weather from the Lost City (or other alternate site) come from when you are playing with gates that allow visiting places distant from where the part started?Alexhttps://www.blogger.com/profile/02295722892051701176noreply@blogger.com