tag:blogger.com,1999:blog-7817710432110712270.post2483006879944082901..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: My DF Arrow Recovery RulingsPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-2761953052777939572013-02-10T09:11:55.111-05:002013-02-10T09:11:55.111-05:00Well, if you pull your blow in his system and not ...Well, if you pull your blow in his system and not shoot at full draw, does this mean less breakage?Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-12278902325244742032013-02-09T23:53:27.827-05:002013-02-09T23:53:27.827-05:00Do you think part of the reason for attrition of c...Do you think part of the reason for attrition of consumables is to give players something to spend loot on? GURPS tries to abstract cost of living, but that sometimes works, and sometimes doesn't.<br /><br />One thing that was inspired by another post on this subject, conincidentally, was that arrows break automatically on a certain damage roll. He chose a high roll; I'd probably choose a low one. If you're in the bottom 10-15% of damage (basically a 1 on 1d6) your arrow breaks. He chose high damage, but I'd choose low because all that arrow energy goes *somewhere*, and I'd say it goes back into the arrow, so it breaks.Douglas Colehttps://www.blogger.com/profile/04292678529266123501noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-80436883469761410002013-02-09T14:42:32.851-05:002013-02-09T14:42:32.851-05:00The Thrift Hunter perk might be too costly for wha...The Thrift Hunter perk might be too costly for what it does - it might be reasonable to make it +2 or +3, non-leveled. I haven't tried it out yet.<br /><br />The 3-in-6 is a good start, because in a pinch you can just skip the roll ("you get half of them back") and gives a mechanism in case it's important ("Okay, roll and see if you find them all.") No idea how realistic it is, and frankly I'm not sure I care for DF. I just need a useful and believable answer, not a defensible one. ;)Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-58992398587731463002013-02-08T14:26:25.821-05:002013-02-08T14:26:25.821-05:00I like the Thrifty Hunter perk.
I have used the...I like the Thrifty Hunter perk. <br /><br />I have used the same mechanic (50%, roll 1-3 on 1d6 and recover). This for a non-DF game. I think this came out of a ruling from a DnD DM (possibly even an official rule, or one from Dungeon Magazine). I thought it was good enough for a playable ruling.<br /><br /><br />For the stingy backwoodsman, who made his own arrows, I have also ruled that you can recover the head even if the arrow isn't intact if you roll a second d6 and roll under a 4 (I have also used search rolls of various types as appropriate -- it really depended on the circumstances). David Nicholshttps://www.blogger.com/profile/16015327164602050707noreply@blogger.com