tag:blogger.com,1999:blog-7817710432110712270.post2778351506405466171..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: The Upside of Other People Imagining For YouPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-7817710432110712270.post-15550328052980902452013-09-27T15:23:39.641-04:002013-09-27T15:23:39.641-04:00Yeah, it's fascinating to read the stuff.
But...Yeah, it's fascinating to read the stuff.<br /><br />But then again, I find it fascinating to read stuff I wrote for game 20 years ago, if I stumble across it. Usually I say "What the hell? Why do I still have this?" instead of "This is amazing, historical stuff."Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-68312177315078563172013-09-27T13:57:14.928-04:002013-09-27T13:57:14.928-04:00Agreed, and I think that partially accounts for th...Agreed, and I think that partially accounts for the continued interest in seeing the original manuscripts and materials from the campaigns of Gygax ,Arneson, Kuntz, Barker, and the rest.<br /><br />Allan.grodoghttps://www.blogger.com/profile/11800184312511280050noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-43115370405184926462013-09-26T18:27:00.238-04:002013-09-26T18:27:00.238-04:00I guess the mashing historical fantasy with dungeo...I guess the mashing historical fantasy with dungeon delving is what I am interested in buying. Toolkits are fine but having books that help to combine various myths and medieval societies into a high fantasy setting and make it work is what I would pay top dollar for. Gygax did a great job combing genres to make AD&D make some sort of sense.b-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-37247561765334183122013-09-26T18:02:37.472-04:002013-09-26T18:02:37.472-04:00Thanks!Thanks!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-1597487217684083682013-09-26T17:57:52.272-04:002013-09-26T17:57:52.272-04:00It's a toolkit, not a finished product. So jus...It's a toolkit, not a finished product. So just take the DF stuff and the historical stuff and mash it together as you want it to be. That's what it's there for, really.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-43968371455401217392013-09-26T17:56:50.069-04:002013-09-26T17:56:50.069-04:00I think they were writing for other rules hackers ...I think they were writing for other rules hackers who were also end users. So there wasn't as much concern for the right answer, because other rules hackers were going to make their own anyway.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-32778993972656263272013-09-26T17:52:59.601-04:002013-09-26T17:52:59.601-04:00People sure took it that way, that's for sure....People sure took it that way, that's for sure. I just think they didn't realize how much people wanted more of their stuff, too!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-53034035303556958082013-09-25T16:46:58.343-04:002013-09-25T16:46:58.343-04:00"Write to us and tell about your additions, i..."Write to us and tell about your additions, ideas, and what have you. We could always do with a bit of improvement in our refereeing."<br /><br />I think this last part of the paragraph you quoted means that Arneson and Gygax essentially agreed with in terms of cross-sharing to make everyone's game better.<br /><br />I take the two sentences together as being more of a call to arms. When this hit customers hands the only material available was Chainmail and the LBBs. In that context it feels more to me that Gygax and Arneson were saying, "here's the material, now its your turn to contribute".Nick Linerhttps://www.blogger.com/profile/14914238550346892797noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-39981788848636802162013-09-25T13:49:55.462-04:002013-09-25T13:49:55.462-04:00Well well well written! great post. and your exac...Well well well written! great post. and your exactly right. That's the reason why I keep all this stuff, and buy it, for inspiration. shanepatrickwardhttps://www.blogger.com/profile/09779728578574223142noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-54366965233235894842013-09-25T13:24:27.725-04:002013-09-25T13:24:27.725-04:00The artistic part is what is most important to me....The artistic part is what is most important to me. What got me hooked on AD&D was the temples in the modules. I thought that the temple dedicated to the Elder Eye in the Giant and Drow series were my favorite. It showed how to combine swords and sorcery with Lovecraft. All the details of those temples really helped me to visualize how and alien entity from beyond time and space could exist in a world with giants, elves and other fantasy creatures. The Forgotten Temple of Tharizdun was my favorite module and it showed how to run a horror fantasy adventure with a strong Lovecraftian feel. <br /><br />Ars Magica helped me to combine "historical" stuff into a fantasy world. I really like to incorporate some sense of normality into my game world because it contrasts well with the wierdness of dungeon delving. I found GURPS to have some interesting historical books and that was how I came to use the system. But so far GURPS does not seem to want to combine dungeon delving with their awesome historical booksb-doghttps://www.blogger.com/profile/11618256665898788769noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-20956639528699936712013-09-25T12:28:46.357-04:002013-09-25T12:28:46.357-04:00Far less important to me than using someone else&#...Far less important to me than using someone else's adventures was having a complete set of rules that covered as many eventualities as possible. There's a whole generation of gamers out there now for whom the answer to the question "how should situation X be handled, it's not covered in the rules" is always "in whatever way would be the most awesome!" Which leaves me all at sea, as I'm a Rule Follower, and I want to know what the author intended the ruling to be - for me, the "correct" answer - so that I can ensure that I'm playing the game the right way.<br /><br />It's a huge gulf that also explains so many different reactions, I suspect, to that particular passage.Jason Packerhttps://www.blogger.com/profile/02240705069654358715noreply@blogger.com