tag:blogger.com,1999:blog-7817710432110712270.post472093290056305174..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Felltower UpdatesPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7817710432110712270.post-24381484318649750512017-09-04T20:37:31.131-04:002017-09-04T20:37:31.131-04:00That's awesome - that's what monsters are ...That's awesome - that's what monsters are for, ultimately - a challenge and a chance for the PCs to show their stuff.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-65838020999988706942017-09-04T19:37:03.850-04:002017-09-04T19:37:03.850-04:00I had had an area purged of trolls (race not moste...I had had an area purged of trolls (race not moster, although a few were there) and while the owner of the building had kobolds clearing out the remains, a troupe of ogres moved in. The group's druid leprechaun has short circuited the expected fights by turning a few ogres into fish...Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-77843958326513551402017-09-03T22:02:13.243-04:002017-09-03T22:02:13.243-04:00You need to scale to your game, for sure. With min...You need to scale to your game, for sure. With mine, with 8 hour sessions, and 60-odd of them so far, even with long combats great sections of the dungeon have been cleared. Then you add that several years of game time have passed and you get a great need to restock.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-74868484928540038392017-09-03T19:46:04.620-04:002017-09-03T19:46:04.620-04:00Given my average session is three to five hours, t...Given my average session is three to five hours, thats not a whole lot of actual combats. <br /><br />Some GURPS combat takes five minutes real time. <br /><br />Some takes an hour.<br /><br />Some takes five hours plus.<br /><br />So in an average session thats less than three combats.<br /><br />So even if I restocked 100% that's three times.Unachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-64011644011238917672017-09-03T12:31:52.932-04:002017-09-03T12:31:52.932-04:00I use basically identical mechanics for when I rol...I use basically identical mechanics for when I roll.<br /><br />I restock because a static, un-restocked dungeon feels like a task to be completed rather than a living area where opportunity must be seized. It can have negative consequences - players unhappy with fights that take up game time and mostly consist of loot-free menaces, for example. But that's what you get if you keep going to the same places over and over, hoping to find every last little bit of treasure.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-74734120591956847622017-09-03T11:52:40.043-04:002017-09-03T11:52:40.043-04:00I find restocking decisions hard.
The last time I...I find restocking decisions hard.<br /><br />The last time I ran a megadungeon, I barely restocked, because I thought it would be more fun if the players reached new areas rather than continuing to trudge through the same ones. But it's important to restock some, to keep players on their toes and give a reward for fast progress.<br /><br />I guess how much to restock is similar to how often wandering monsters show up. Hmm, I wonder if it's worth merging those mechanics...driptonhttps://www.blogger.com/profile/01800295180326776163noreply@blogger.com