tag:blogger.com,1999:blog-7817710432110712270.post5110052300804480075..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: DF Felltower - Selling Weapons & then Using their MaterialsPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7817710432110712270.post-76766040192460315382021-01-22T14:19:17.913-05:002021-01-22T14:19:17.913-05:00It took 10 years for someone to ask, so I think mo...It took 10 years for someone to ask, so I think most of us were on the same page.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-47931619929683593382021-01-22T14:16:35.905-05:002021-01-22T14:16:35.905-05:00Sure, in a normal campaign. Mine is as much Wizard...Sure, in a normal campaign. Mine is as much <b>Wizardry</b> as DF, though, so when something is sold . . . it's gone. I really should let people buy stuff back that they sold off at a higher price . . . but I like the idea that realizing something as loot (and thus XP) really does remove it from the game. If you <i>really</i> want something, you have to keep it, not buy it.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-3351569533300855592021-01-22T10:42:19.051-05:002021-01-22T10:42:19.051-05:00Absolutely. Assuming of course that enough time ha...Absolutely. Assuming of course that enough time hasn't elapsed so that the vendor has already sold it. Actually, you've inspired an evil idea in my head that the item isn't yet sold, but the merchant might have lined up another buyer already (or claims such) and sets up a bidding war...Joseph Rhttps://www.blogger.com/profile/17072211027549450948noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-63467646351973755552021-01-22T06:59:08.874-05:002021-01-22T06:59:08.874-05:00Depending on the original item (source materials) ...Depending on the original item (source materials) and the desired new product, I might conceivably give the PC a <i>discount</i> on the final cost of the latter based upon the material value of the former. That would of course depend on the nature of the item(s) in question, and the labour time/skill of the armourer/smith in question is quite possibly a far bigger factor in the cost for a special-order weapon.<br /><br />Regardless, that was just a side note. Absolutely agree on your central point about the double-dipping. In fact it feels so obvious that I was surprised it needed to be stated. Joseph Rhttps://www.blogger.com/profile/17072211027549450948noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-59282417589158774842021-01-21T23:32:37.490-05:002021-01-21T23:32:37.490-05:00To be fair... if the merchant has yet sold the ite...To be fair... if the merchant has yet sold the item and the PC wants to buy it back at full value to have it used for materials, that should be perfectly doable.evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.com