tag:blogger.com,1999:blog-7817710432110712270.post5702258309070964998..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Revised GURPS Magic: Mass ZombiePeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7817710432110712270.post-87910614231346563532017-01-17T10:58:49.596-05:002017-01-17T10:58:49.596-05:00It's also why humans invented deciding ahead o...It's also why humans invented deciding ahead of time and applying it universally.<br /><br />I'll run the two ideas - normal benefit, or alternative benefit - past my players next game and settle on one. I'm not going to make it odd level/even level or "player decides" or some other allocation. Each level will be identical to the next and I'll apply that to everyone. That's how it works for everything else and will here as well.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-73793422048497696272017-01-17T08:55:11.336-05:002017-01-17T08:55:11.336-05:00"possibly a headache to remember which option..."possibly a headache to remember which options they took"<br /><br />Isn't that why humans invented writing stuff down?evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-48971192603819853732017-01-17T03:28:44.552-05:002017-01-17T03:28:44.552-05:00Maybe give the players the choice? Pick one +1 bon...Maybe give the players the choice? Pick one +1 bonus per level. Allows a bit of variety in character concepts, but possibly a headache to remember which options they took.Kabsonhttps://www.blogger.com/profile/15096271083272232933noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-75748850139833675772017-01-14T14:00:04.120-05:002017-01-14T14:00:04.120-05:00I wouldn't want to deal with explaining why it...I wouldn't want to deal with explaining why it's +1 to one at level 1, and +1 to one and +2 to another at level 3, and so on. Or dealing with the headache of remembering.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-81287602811186346302017-01-14T10:06:23.339-05:002017-01-14T10:06:23.339-05:00"Both would be too much, I think, unless you ..."Both would be too much, I think, unless you halved them (+1 to each per 2 levels.)"<br /><br />Or alternate them? +2/+2 at the //full four levels// doesn't sound too bad does it?evileeyorehttps://www.blogger.com/profile/08296632217198088455noreply@blogger.com