tag:blogger.com,1999:blog-7817710432110712270.post5855634668668318636..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Carousing and my DF Rumor MillPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7817710432110712270.post-75949763867378313722012-11-27T19:25:01.648-05:002012-11-27T19:25:01.648-05:00Somehow, writing up 30 rumors in a table, running ...Somehow, writing up 30 rumors in a table, running a random sort on those rumors, and then reading them off in order sounds harder than writing 30 rumors in a Word doc and then letting them roll a d30. :)<br /><br />I disagree on the T/F thing, actually - I'm pretty sure it's telling the ref that those rumors don't accurately describe the dungeon later in the book, so they don't wonder why the front section of the module tells them stuff that the back section tells them isn't correct, or doesn't mention.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-66272316999361394412012-11-27T12:57:22.198-05:002012-11-27T12:57:22.198-05:00My immediate reaction was "why not just shuff...My immediate reaction was "why not just shuffle the rumours before the game, and not bother with the die roll at all" - but clearly the players like rolling the die.<br /><br />The T/F marking was, I think, a way to suggest side adventures that the GM could construct if he felt like it, while keeping things consistent with Gary's (or whoever's) view of the world.Anonymousnoreply@blogger.com