tag:blogger.com,1999:blog-7817710432110712270.post6581609916169357124..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Wandering Monsters: Totals and Origin PointsPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7817710432110712270.post-77709087686598408262014-11-10T22:38:57.407-05:002014-11-10T22:38:57.407-05:00I think that having wandering monsters come from s...I think that having wandering monsters come from some part of the dungeon instead of just having them appear out of no where is part of a broader topic of wanting the adventure to make sense. I agree with you that it is nice to have the wandering monsters come from some part of the dungeon where they originally were instead of just monsters just coming into existence because of a dice role. I like dungeons to make sense and also to have the adventure make sense because it is more satisfying to me.Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-90692030598616474012014-11-10T18:16:09.211-05:002014-11-10T18:16:09.211-05:00I forgot about those, but you're right - that&...I forgot about those, but you're right - that's stuff I find useful as well. "Where are the bad guys now?" I'm a bigger fan of "8 pm - 9 pm - patrolling the upper level" than of "on a 1, he's patrolling the upper level."Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-89293990272995617122014-11-10T18:14:59.122-05:002014-11-10T18:14:59.122-05:00That's exactly the kind of stuff I like to see...That's exactly the kind of stuff I like to see.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-61770638741873676702014-11-10T14:31:01.944-05:002014-11-10T14:31:01.944-05:00I'm reminded of Top Secret! adventures in Drag...I'm reminded of Top Secret! adventures in Dragon which would have a big table of where all the NPCs were, during the day or the night (including "patrolling upper level" or whatever). That's the sort of thing that I always find useful.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-84112617385957434282014-11-10T14:02:20.186-05:002014-11-10T14:02:20.186-05:00I did that with my Blingdenstone enhanced stuff ba...I did that with my Blingdenstone enhanced stuff back in the early playtest. I set up a tick-list for orc and gnome numbers and tied some large-scale actions to numbers. So the orcs pull in perimeter patrols and stop attacking the barricades when their numbers drop to a certain point, for example.<br /><br />I also like to add keyed monsters to wandering monster tables, identifying that if they are encountered/killed as a wandering monster, they won't show up in area x or whatever.Jeremy Murphyhttps://www.blogger.com/profile/17072164588443858336noreply@blogger.com