tag:blogger.com,1999:blog-7817710432110712270.post7122896693412967901..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Megadungeons, DF, and 250-point plus PCsPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-7817710432110712270.post-10741452778200950762016-08-07T20:13:16.973-04:002016-08-07T20:13:16.973-04:00I should touch on points and choices in another po...I should touch on points and choices in another post. It really depends on the character. In general:<br /><br />- the 250 point templates are very good at what they do, enough to keep up even with higher-point versions of the same template. No one shrugs off a second wizard, second knight, second barbarian, etc. even if the second badly lags the first.<br /><br />- all of them have some non-niche utility. Knights are good for their ST and DX in general, and are hell on doors and obstacles. Thieves are good scouts. Holy warriors are good fighters against non-supernatural threats. Etc.<br /><br />- Spellcasters have extremely broad utility. They can be good at almost everything and excellent at other things. They're not so great if they try too hard to out-fight the fighters, though, but make for great support and multiply the effect of fighters well.<br /><br />- I try not to think in terms of "optimal builds." There are better choices for certain approaches, but there really isn't a perfect "combat build" or "buff caster build" or whatever out there. It really depends on what you want and who is coming with you when you delve.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-2122863615866342912016-08-07T03:42:25.601-04:002016-08-07T03:42:25.601-04:00You don't really touch on non combat abilities...You don't really touch on non combat abilities in that 250 points.<br /><br />Everyone brings their ability to carry gear and their action on their turn. 250pt Knights don't bring much to the group (other than ST for carrying things and so on) outside of combat.<br /><br />A 250pt Clerics and Wizards and so on have enough points to do some useful things outside of combat and still be effective in combat.<br /><br />Im sure there are 'optimal builds' on specialization versus flexibility.Unachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-84366728893172090872016-08-05T09:33:24.024-04:002016-08-05T09:33:24.024-04:00That's a good point about gear. It really help...That's a good point about gear. It really helps. I find the personal power of the PCs is the most important, though good gear provides a boost. I remember that EnD 3.x had gear for levels but I don't really know the system. It would be tricky in GURPS because of Wealth and Trading Points for Money . . . $50k in good gear probably isn't close to worth the 100 points it would cost.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-22708503553716225812016-08-04T19:25:55.160-04:002016-08-04T19:25:55.160-04:00Eh, well, the relevant part to this is that gear i...Eh, well, the relevant part to this is that gear is very important, power level is not just character points, but the goodies you have to go with those character points . . . . there is a reason some forms of DnD for rules of characters at different level had accompanying goody rulesKalzazzhttps://www.blogger.com/profile/17177712062675414026noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-62242000190344642342016-08-04T19:21:16.066-04:002016-08-04T19:21:16.066-04:00Like I said to Benjamin, though, this post isn'...Like I said to Benjamin, though, this post isn't about zero to hero. It's like I wrote a post about my experience driving trucks, and the comments are about how most people drive cars, not trucks. This one is all about 250+ guys, it's not even a comment on how lower point games are . . . Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-32594424300904316602016-08-04T13:08:43.683-04:002016-08-04T13:08:43.683-04:00Part of the joy of low point characters is to see ...Part of the joy of low point characters is to see them fail horribly at seemingly trivial things, like getting killed by beavers<br /><br />On the Zero to Hero topic . . . . one issue is gear. In the Legend of the Zeroes Campaign, the party started at 62 pts. I wouldn't classify the game as Minty Haul, but the PCs have accumulated and upgraded gear as they went along, so my 170 or so point character through 110 pts of adventuring worth of gear upgrades might well be able to beat a 250pt version of herself with only starting gearKalzazzhttps://www.blogger.com/profile/15519795354473634766noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-73394017852085562062016-08-03T19:09:17.965-04:002016-08-03T19:09:17.965-04:00I knew I'd get a, "Yes, but zero to hero ...I knew I'd get a, "Yes, but zero to hero is the traditional approach to the genre" comment. It's really besides the point - regardless of whether or not "zero to hero" or 250 point delvers is traditional, I'm expanding on what I learned from running the latter. It doesn't really matter for this post at least what people expect the genre to be based on.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-61291341816638938802016-08-03T19:06:47.162-04:002016-08-03T19:06:47.162-04:00There are really never enough delvers to go around...There are really never enough delvers to go around - not to hold things, carry things, look around, shoot arrows, mind the boat or door, etc.<br /><br />Their survival rate isn't great, though.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-25013514330251016862016-08-03T19:05:35.777-04:002016-08-03T19:05:35.777-04:00The player had to stop playing for a while because...The player had to stop playing for a while because of some non-game related issues.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-27816967556868609042016-08-03T11:34:47.299-04:002016-08-03T11:34:47.299-04:00I think you are right about needing high point tot...I think you are right about needing high point totals in order to be effective in GURPS DF. But I feel that the zero to hero is sort of set into people's minds because DF is really a fairy tale type game where the main character transitions from Bilbo Baggins of the Shire to become a master thief.In some ways it would be cool to start from a peasant and then gradually build your way to becoming a hero. Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-23569086390982119592016-08-03T11:08:04.828-04:002016-08-03T11:08:04.828-04:00How much do the hirelings actually help? I mostly...How much do the hirelings actually help? I mostly remember them during in horribly amusing ways . . . . but do they actually help them very much? The PCs keep taking hirelings along, so I assume they are useful somehowKalzazzhttps://www.blogger.com/profile/15519795354473634766noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-64031452829398657912016-08-03T10:42:52.204-04:002016-08-03T10:42:52.204-04:00What happened to Galen?What happened to Galen?Kalzazzhttps://www.blogger.com/profile/15519795354473634766noreply@blogger.com