tag:blogger.com,1999:blog-7817710432110712270.post849746597136407200..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Felltower Prep RundownPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-56065151076056379402016-11-15T08:59:39.883-05:002016-11-15T08:59:39.883-05:00More accurately, the GM won't.More accurately, the GM won't.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-67844212375271408272016-11-15T06:06:03.420-05:002016-11-15T06:06:03.420-05:00Obviously the PCs can't just do the easy thing...Obviously the PCs can't just do the easy thing and go to an easier to get into dungeon.<br /><br />Their players wouldn't let them!Unachimbahttps://www.blogger.com/profile/04873952842828774048noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-58505756497776007362016-11-14T19:20:37.142-05:002016-11-14T19:20:37.142-05:00That's "campaign creep" in action - ...That's "campaign creep" in action - as much as it's a pick-up delve, you do have to deal with the consequences of previous actions. And if the players make a series of decisions that lead to a big problem growing and that avoiding dealing with that problem, well, you get the orcs.<br /><br />Super Vryce is fine, like all of the Super Whoever variations in the past, it's just not very interesting for everyone else. It's an expensive tactic in terms of mana and time, too.<br /><br />(And FWIW, I'm going to point to this comment when people say, "But my players *want* a deeper campaign! No one wants just 'weekly dungeon delve!'" without at least <i>trying</i> "weekly dungeon delve.")Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-38659414053421468802016-11-14T10:33:58.627-05:002016-11-14T10:33:58.627-05:00I'm pushing for dragon cave or bugbear entranc...I'm pushing for dragon cave or bugbear entrance clearing and orc slaughter. If they want to spend a session walking around again, I'm out. I joined because this was "weekly dungeon delve" and it's a campaign again, and I think a full third of the sessions I've played at Felltower in the three years? I've been playing have been "exploring the map" because previous players scoured it clean and forgot what was explored and what wasn't, and wanted to keep avoiding the orcs.<br />Thanks for the big hints at what not to do, but Super Vryce vs. The Castle will probably happen. Hopefully as a distraction while one of us goes through the tunnel o' death to see what's in there. <br />Killing the behir is just us being bored. It would accomplish little except maybe fill the loot requirement, and then the orcs would freely move into his territory.<br />Thomas Pluckhttps://www.blogger.com/profile/17008022962076648740noreply@blogger.com