tag:blogger.com,1999:blog-7817710432110712270.post8757922589944274672..comments2024-03-28T15:32:19.036-04:00Comments on Dungeon Fantastic: Hireling Loyalty: Obey Under ProtestPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7817710432110712270.post-25259957985465413922014-11-21T14:07:07.867-05:002014-11-21T14:07:07.867-05:00DF, p. 30, is a great place to start for that. Not...DF, p. 30, is a great place to start for that. Not to excessively plug my own book - but I wrote those rules to fit that niche!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-7030493989779914272014-11-21T14:06:40.702-05:002014-11-21T14:06:40.702-05:00That's a great example of PCs knowing when to ...That's a great example of PCs knowing when to be generous - it's better to spend some extra and reward loyalty and competence, then to have NPCs wandering around town with t-shirts that say "I rescued a PC from certain death and all I got was $30 and this lousy t-shirt."Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-58548706805235802552014-11-20T15:11:51.876-05:002014-11-20T15:11:51.876-05:00That is useful. I think that having rules for soc...That is useful. I think that having rules for social interactions with NPCs is something that would be really useful to me because I am not very good at playing non-combat NPCs and how they interact with the PCs. Social interaction that is realistic can add a lot of fun to DF IMO and having rules for that is really helpful.Anonymoushttps://www.blogger.com/profile/12896361121217230594noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-74838525742429948012014-11-20T15:02:22.364-05:002014-11-20T15:02:22.364-05:00I have played out a related situation; the support...I have played out a related situation; the support team during my previously mentioned troll fight all got an even share, with the exception of a hireling of a dwarven earthmage/artificer who was trying to secure pieces of the dungeon by installing gates, using rock to mud/earth to stone to anchor them. His faithful laborer, <br />Who hauled his wounded master out of the fray, and went back to get chests of essential earth, instead got half of his master's share, and was given a potion of healing to carry, and one for his own use. Dwarves are miserly and greedy, but code of honor won out to compensate the hireling, who went and bought a helmet with the money. The others who got a full share volunteered immediately for the second foray.Gwythainthttps://www.blogger.com/profile/05184355400691527355noreply@blogger.com