tag:blogger.com,1999:blog-7817710432110712270.post8911893508156515283..comments2024-03-27T22:37:01.796-04:00Comments on Dungeon Fantastic: Revised GURPS Magic: Air VortexPeter Dhttp://www.blogger.com/profile/14246000382321978462noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7817710432110712270.post-53660737651818272292016-01-22T10:44:21.341-05:002016-01-22T10:44:21.341-05:00What the Llama said is true. It's easy enough ...What the Llama said is true. It's easy enough to adapt - the adventures, especially. The main book has some nice monsters in it, but you'll want to just use their ST for HP instead of the split HT/HP of large monsters under 3e.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-6180705596360559082016-01-22T10:43:04.521-05:002016-01-22T10:43:04.521-05:00Your GM is really generous - the spell points to B...Your GM is really generous - the spell points to Body of Air, which has a 6 pound weight limit. If there is no weight limit, it's a fantastic transport spell - cram everyone into a small area, cast the spell, and travel up to 100 yards in the original destination!<br /><br />It's a potentially good way to get away from a TPK against foes without magic or area attacks (both really useful vs. diffuse targets) as written. Foes with it, well, you're kind of toast.<br /><br />But as written it doesn't reflect the source material. It's kind of oddly nerfed and oddly changed. I'd rather have it function a bit closer - so it could really whisk four wizards in to kick someone's butt and then steal the female victim of the week for Conan to come rescue.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-18679496460730993542016-01-22T10:28:35.397-05:002016-01-22T10:28:35.397-05:00I mostly think of Air Vortex as Mass Escape From T...I mostly think of Air Vortex as Mass Escape From Total Party Kill. As long as the party is close together, the wizard is up, and the wizard has enough time and mana to cast it, the party can go gaseous and fly away at Move 10. That should be enough to save them from many kinds of impending death.<br /><br />My wizard recently found an item with Air Vortex and some power. I feel much braver with it, as if we get surrounded, we have an out.<br /><br />The utility of this spell really depends on the weight limit. The version of Air Vortex in Magic doesn't mention one directly in the spell, though it does refer to Body of Air, which limits you to 6 pounds of clothes. If the GM enforces that limit on Air Vortex, then it's "you escape but lose all your gear," which is a pretty harsh penalty that mostly restricts the spell to true emergencies. (Or maybe certain infiltration scenarios where leaving your equipment behind is okay.) Your version is a bit better, as a typical wizard will have the spell at 15 or so, enough to carry most essential gear but not armor. If the GM generously says no weight limit because it's not directly mentioned in the Air Vortex description, then this is a great general short-distance movement spell.driptonhttps://www.blogger.com/profile/01800295180326776163noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-28833971887190386972016-01-22T09:55:10.510-05:002016-01-22T09:55:10.510-05:00Well, "tons" as in "five," fou...Well, "tons" as in "five," four of which are short solo adventures of limited utility.<br /><br />But GURPS Conan itself can integrate reasonably well. The book is mostly weapons-grade background material. The spells may be a bit clumsy in 4e, but many spells are a bit clumsy in 4e. There are some monsters and character write-ups which would have to be edited before direct use in your game, but you can interpret the monsters fairly freely; I avoid named characters from source material like the plague if I'm running in somebody else's setting, so those aren't a problem for me, but YMMV here. <br />Iron Llamahttps://www.blogger.com/profile/08593249565706623705noreply@blogger.comtag:blogger.com,1999:blog-7817710432110712270.post-29959594377948075092016-01-22T09:48:16.857-05:002016-01-22T09:48:16.857-05:00I have a player that really likes Conan, so it'...I have a player that really likes Conan, so it's kinda amusing to me that there are tons of GURPS classic supplements for it. I only know GURPS 4th edition though, if I were to purchase the Conan books, would they easily integrate into 4e play?Pseudonymhttps://www.blogger.com/profile/03985169732528456457noreply@blogger.com