Oh, no. Thieves' Guild was a tabletop RPG, somewhat like, but not directly compatible with, D&D. There were ads for it in Dragon magazine with taglines like "A soft word and a knife in the back gets you more than a soft word" and such. Volume VI was dedicated to pirates and merchants.
Cthulhu fhtagn? Why not Zoidberg?
ReplyDeleteHis cousin Cthulberg does get all the respect, doesn't he?
DeleteUnderground oceans are always a good thing to have in megadungeons.
ReplyDeleteIt's a big, deep dungeon. There might be anything and everything down there.
DeleteEver since Thieves' Guild VI from Gamelords, I have loved the idea of a saltbox (though we didn't call it that in those days, of course).
ReplyDeleteI had to Google Thieves' Guild VI. I never heard of it before. Maybe I need to see if Steam or GOG has it.
DeleteOh, no. Thieves' Guild was a tabletop RPG, somewhat like, but not directly compatible with, D&D. There were ads for it in Dragon magazine with taglines like "A soft word and a knife in the back gets you more than a soft word" and such. Volume VI was dedicated to pirates and merchants.
DeleteHere's a link to the RPGGeek listing.
Delete