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Thursday, June 2, 2016

New Book: GURPS Dungeon Fantasy Monsters 3: Born of Myth & Magic

So this is the GURPS book I've been hinting at for a while.

It was born out of the need to have a thematically cohesive monster book and yet use a bunch of monsters I had in mind and which it would be reasonable to have artistically depicted.

So, monsters of mythical and/or magical origin.

Yet not wimps when tossed into game where starting characters have Skill-20, piles of armor, and massive attacks.

Here is what you get, 16 monsters for $5.99.*



Some you may recognize from myths. Some from my campaign. Others might be new for both, because my players haven't stumbled across their lairs yet.

Enjoy. Just don't blurt out stats in the comments, my players need to lose PCs to find those out.

* Ah man, I should have made it 13 Monsters (warning, turn up the volume before you hit play. Lightning Bolt is famous for their quiet, nuanced, melodic tunes.)**


** Sorry to anyone who turned up their volume. Heh.

16 comments:

  1. I'd just like to say that this supplement goes a long way towards filling the traditional monster needs for DF. There's still some missing, notably dragons, giants (I'd use the jötunn, like Gygax did, by way of Pratt and de Camp, to answer a question from years ago), lycanthropes, arguably vampires (there is a vampire in Basic), but I get that theme and page count are big limits. There's care to include Faerie creatures, a group that had previously had almost no examples in DF, and at least a meta-trait nod to Plant creatures, another group with almost no examples.

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    1. Dragons, giants, undead, lycanthropes, and expanded faerie creatures would all make good thematic sets. I have a thematic set ready to go (I won't say which one) and another one on the drawing board, but they're a ways off from even being contracted. Sales of this one will help push along approval of a further volume. Hopefully they're brisk and high. I could write many volumes of monsters, but it depends on sales.

      I'm glad you like the plant - I had more but lacked for good art to draw on, and I had other good choices ready to slot in. I also had octopus blossoms ready to go and repeatedly playtested in my game.

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    2. Having the traits feeds into why these monsters are handy. Running them as written is only part. The other reason to have them is to have a base for making your own.

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  2. Huzzah! Very happy this is finally out.

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    1. Me too. I wish I'd known before I queued up my earlier post today - I could talk a lot about DFM3 but I spent that time writing up a new advantage.

      I do need to include an iron llama in DF, though. We just need a good picture of you for the artist to work off of. Too bad you're living incognito because of your mysterious and dangerous past.

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  3. Congrats Peter - just bought my copy!
    Haven't had chance read yet, but I have confidence it will be great :-)

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  4. I like that the doppelganger is both spiritual and material. This makes sense and follows GURPS Voodoo in having in-betweeners be in between spirit and material. Personally I think all fairy, demons and undead should in between spirit and material.

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    1. It's mostly an excuse to explain some of their extra powers rather them a thematic decision. But it also helped to make them akin to some of the odder shapeshifter types, and get rid of some of the "How can I explain these realistically?" effect I see so often with Shapeshifters. You know, the whole, "Why would shapeshifters evolve?" path, which can go cool places but usually just mundanes down a scary monster.

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  5. You successfully gave the Mimic, Lurker Above, Trapper, Living Wall, Executioner's Hood, and Cloaker a new sibling. Well done! Now you can have a room in which not only every surface is trying to kill you but then it all gets swallowed by a Living Pit at the end.

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    1. I don't know the living wall. Is that what us old timers used to call a Stunjelly?

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    2. Yeah, the one from the Fiend Folio. I always called it a Living Wall, didn't recall the real name.

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  6. Living Pit is my new current favorite GURPS-native monster. I love it being the one in the free preview, gets my hyped for the rest of the book (and knowledge that there's giant ants and the myrmecoleon, one of my favorite monsters in the 3e bestiary).

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    1. Thanks. I'm very proud of that addition. I'm not sure why there aren't more examples of either, actually.

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  7. Added to my collection already. If you need artfor thenext one,let me know!

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    1. I don't contract the art for my books, but thanks!

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