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Sunday, April 19, 2020

Felltower pre-summary

Summary goes up tomorrow, but here is a pre-summary:

- Aldwyn found a henchman - an apprentice wizard named Varmus the Hanged - and brought him a 'delving.

- the PCs geared up to delve in the Lost City, sure the gate couldn't be closed two delves in a row.

- they made it to the Lost City, but heatstroke disastrously derailed their first day of delving, but Sanctuary helped.

- they found out why it's a bad idea to pass the weirdly domed "temple" building at night. More Knights with the vapors! New Quirks for many!

- flooded streets, lurking vegepygmies, slugs, crocagators (or allodiles), more slugs, and weird glows made for a rough trip across town.

- the bronze gates were penetrated

- weird spiders were fought

- and the PCs ended up in a nasty battle against a naga, her double-headed snakes, snakemen, apes . . . and some of the PCs.

- and this is Part I delve, because the battle couldn't be finished. Not as good for XP but it should be fun from the word go next time.

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