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Friday, April 26, 2024

Random Thoughts & Links for 4/26/2024

A few links for a Friday.

- A look at Kara-Tur. I agree it feels a little uneven. But the maps are gorgeous and looking at them makes me really want to play a game there. I own the "trail map" of it, too, which is pretty awesome unfolded.

- Joseph Bloch has a Kickstarter for the 2nd edition of his Adventurers Dark & Deep system.

- I love the idea of a rule that makes killing down foes requires a roll to overcome natural reluctance. You can see it featured here in a game of Twilight: 2000 run by Wayne.

- Maybe game on Sunday . . . so far only one definite yes and a lot more definite nos. I'll run game for 2 players but solo . . . just not as fun anymore.

- Reflections on Psi-Wars. The experience there with ST matches mine - even in very high tech situations, ST is just useful to have, and at 10/level people still want it and buy it.

2 comments:

  1. "I love the idea of a rule that makes killing down foes requires a roll to overcome natural reluctance."

    I don't. It especially has trouble in a system like GURPS were various Disads make the rule either pointless (Bloodlust and Callous) or difficult to fit within the rules. And in other systems, it tends to make playing the "cold-blooded killer) type either stupendously difficult, or impossible.


    You missed the link for Reflections on Psi-Wars...
    https://mshrm.wordpress.com/2024/04/13/reflections-after-six-sessions-of-the-gurps-psi-wars-campaign/

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    Replies
    1. Fixed.

      " And in other systems, it tends to make playing the "cold-blooded killer) type either stupendously difficult, or impossible."

      Not really, you just need to add a mechanism to allow for that. From reading that post, that version of T2K has that, too.

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