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Sunday, January 25, 2026

Black Company playtest pre-summary

Six of us played The Black Company RPG playtest rules.

The PCs:

- escorted a VIP

- annoyed Beryl citizens

- brutually demonstrated that you can't mess with the Black Company

- ran from supernatural terror, proving that maybe sometimes you can

- and had a lot of fun. No, wait, the players did. The PCs got stressed out, and chewed out.

More details tomorrow.

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