Sunday, March 1, 2026

GURPS DF Session 220, Felltower 139 - A brief foray

Date: 3/1/2026
Weather: Mildly cold and wet.

Characters
Chop, human cleric (367 points)
Duncan Tesadic, human wizard (355 points)
Hannari Ironhand, dwarf martial artist (360 points)
Thor Halfskepna, human knight (373 points)
Vladimir Luchnick, dwarf scout (333 points)

We started off in town, with the PCs hoping for Percy and Rogar but neither could be found - Percy was way and Rogar was sick.

They decided to head down to the beholder's cave area, and explore the humanoid-filled nearby tunnels.

That's what they did - they headed down, first checking to see if the Lost City gate was open, and then heading down past the fire gate.

They found the tunnel, hidden by a curtain of hide. A quick Glasswall spell at the curtian revealed noisemakers on the far side. They put Silence over it and Thor tore it down. Vlad moved past the rest of the group and into the narrow tunnel beyond. He moved around a tight bend sideways to fit through and saw and stepped over a cord at ankle height covered with noisemakers. Beyond was a small group - a pair of gnolls with bows, a pair of norkers with stone axes, and a distorted-looking orc with warped features. Vlad put two arrows into one of the gnolls, dropping it, and the norkers closed in. The other gnoll loosed an arrow at Vlad but he dodged, hemmed into place by the ankle-height cord he'd stepped over. He stepped over it and backed up as the norkers swung at him. A critical hit by one sliced him badly, and then a normal hit he failed to dodge crippled his left leg. He fell just in view of the other PCs, still standing in the Silence zone. They launched into action.

Hannari tossed a hatchet at the norker he could see but it deflected the toss with its off hand. Thor rushed forward. Chop healed Vlad from the back ranks. And Vlad, prone, shot the norker with a pair of arrows (Heroic Archer allows a lot.) One hit and the norker dropped back, onto the tripwire, and a deadfall fell on Vlad. He rolled away, just as the stones fell.

They gave up on the humanoids, also fearing the noise would bring the beholder and gargoyles. Not wanting to be boxed in, they fled to the stairs and back up to the level above.

They headed back to the gate level and around the level, lit with light stones but also - critically - Thor's flaming sword. They took a shortcut through a cave marked as having an "acrid smell." Vlad went in, Thor followed with his flaming sword, and FWOOOOOOSH! The "air" burned, inflicting 14 burn on Vlad and setting him on fire. A quick Resist Fire saved him, they had a big laugh, and headed on . . .

After that, they headed to the second GFS, and down to the level where they fought their last big battle with the Gith and Trorkers. They did a brief exploration and headed back (see below.)

Notes:

The raid on the 2nd GFS first landing wasn't supposed to be short. But the headed off the edge of the battlemap, and I tried to expand it . . . and this frelled up the whole map. The walls got moved off, the PCs dumped in a corner, ugh. I had to delete the whole map and re-do it. I couldn't do that during the session, so we ended early. I gave the players a choice - take a re-do, undo the expended potions and so on, and get back to town . . . or stay in the dungeon and do the whole "roll to see if people can join in" approach of a split session. They went with the leave and come back, since they can arm up and if we're delayed enough, get some ordered equipment. Fair enough. I shouldn't have been trying to play with the scene during play.

MVP was Thor for setting Vlad on fire.

No comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...