Tuesday, December 31, 2024

Year in Gaming 2024

Here we are at the end of 2024. How was it for gaming for me?

Running Dungeon Fantasy

I GMed 13 sessions of DF Felltower this year.

Session 190, Felltower 128 - Exploring Level 1
Session 191, Felltower 129 - Troll Treasure & Orc Holes
Session 192, Felltower 130 - Down, down, down the GFS
Session 193, Felltower 131 - Olympus Gate II, Part I
Session 194, Felltower 131 - Olympus Gate II, Part II
Session 195, Felltower 131 - Olympus Gate II, Part III
Session 196, Felltower 132 - Wells, Pools, and Cultists of the Good God
Session 197, Felltower 133 - Chimera, Stone Bulls, and Baby Mira
Session 198, Brotherhood Complex 6 - Gnolls & Doors
Session 199, Brotherhood Complex 6 - Gnolls & Doors, Part II
Session 200, Brotherhood Complex 7
Session 201, Brotherhood Complex 8 - Raid, Part I
Session 202, Brotherhood Complex 8 - Raid, Part II - War of the Robots

This was good, but far less than the 20 I'd hoped for. In fact, this might be the lowest total we had any year since we started. I think it's because we now have a solid core of players, and instead of playing as often as we can, we play as often 75% of more of the core players can make a session. I'm giving some thought about to deal with this.

We lost a few players this year - well, one, and it's clear some of the others aren't coming back. Kevin left the group due to a difference in play style (I think.) I think I can pinpoint the moment it occured. It's okay - my game isn't for everyone, and I don't let players create problems for themselves (say, by trashing entrances to the dungeon so they're hard to use) and then solve them for them (by handwaving the "hard to use" part.) If that costs me players, it's okay. It's just a bummer because I think he left just before the PCs went off and did something he'd be have been terribly interested in.

I was pleased with a few things in-game this year:

- a return to Olympus. There is one more era left, now, and it's a doozy.
- an attempt to do things with the pools. Mostly wasted, but still, it was actual methodical exploration.
- a successful attempt to re-open ways into Felltower.
- the PCs finally found the domed city at the bottom of Felltower.
- a persistent attempt to wipe out the Brotherhood Complex's inhabitants.

Good stuff overall.

Playing RPGs

None. Not one session.

Other Games & Gaming

I was able to play some other games this year:

Board Games:

Third World War: Persian Gulf - I had a great time playing this one, but the randomized system I used for card selection left the Warsaw Pact (okay, USSR) with very little time to really seize the gulf. They ended up with a substantial, but unsustainable, advantage, before logistical breakdown left them in the lurch. A player-chosen diplomatic approach would have placed far more emphasis on getting forces into Iran early. Oh well.

Revolt on Antares - I didn't get to play but I did finally replace my set. I'll play this year.

Video games:

GTA 3: Vice City Pathfinder: Kingmaker (Lawful Good Paladin aimed at getting the "best" ending)
Fantasy General (one battle left)
Grand Tactician: The American Civil War - played a short bit, I need to play more.

Not a great year for these games. I did get more done in Pathfinder, but as always I stall out in the complicated and not-terribly-fun phase-state House out of Time.

Writing

Almost none. My work-work got busy . . . I set myself a goal of +50% business for the year and met it. No time for writing with that going on.



Other stuff? No painting, although my readers (glasses) make it possible now. Lots of Felltower work. Some new gaming things I can enjoy to read and play with. But that's about it.

As years go for gaming . . . not bad, but not up to par. Next game is 1/12 and I hope to keep some kind of rhythm.

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