Sunday, August 19, 2018

B-Team Felltower Delve pre-summary

Good game tonight. We had:

- 7 players

- debuts of two new characters, Bruce MacTavish Jr. and Murak, God's Hammer.

- a planned delve to the second level and the altar and a grindstone discovered many sessions back.

- a "let's just check these doors" moment that turned into the entire sessions.

- a ghost!

- rats!

- giant rats!

- tunnel rats vs. rats!

- loot!

Full summary tomorrow.

Saturday, August 18, 2018

Felltower B-Team, Assemble!

Tomorrow is our next game of Felltower.

Unfortunately, two of the players that came last time can't make it. It seems like to the players that's enough that we'll go with a "B-Team" of characters instead.

Jaspar's player, the son of one of our gamers, suggested that the B-Team rush through the same gate and join the A-Team. His dad shot that down; I did, as well, because the difficulty of everyone having two characters plus having more on the side who need to be run, plus Ike, would be logistically too difficult.

Instead I've been getting a last-minute rush of backup characters to check out. We'll see how they turn out.

But this also means game prep I didn't do needs to get done:

- I have to clean the flash off of Jaspar's mini and see if I can get him based for tomorrow. It's been too hot and too damp to do so yet.

- I have to do the rumors, which I'd left alone because I wouldn't need them for a few sessions.

- I need to check that I have the right minis for a regular dungeon delve, and possibly the orcs in case the PCs make a sally against them.

So, on to game prep . . . the B-Team assembles tomorrow!

Friday, August 17, 2018

Retainers from the Geekcave

I like this look at retainers, mercenaries, and specialists from the B/X rules, over at Echoes from the Geekcave:

Moldvay Musings: Retainers, Mercenaries, and Specialists

It's not a super in-depth look, but it's a good primer on those rules sections if you haven't seen them. And I think his idea on retainers is pretty spot-on - they make excellent replacement PCs or folks for the player of a dead PC to take over mid-game.

Thursday, August 16, 2018

New Release: GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King

A while back, my players and I spent a session playing some unpublished GURPS DF material. That material was Tomb of the Dragon King. We enjoyed it, even if the PCs basically ended up besieged in a room by the entire population of the dungeon. Ah, good times.

That adventure is now released to the public. It's by the always-excellent Matt Riggsby, and it's $8 and it has lots of dragons.

Tuesday, August 14, 2018

The Unlikable Follower

One thing I've occasionally toyed with, but never really personally used, is an unlikable follower.

Most hirelings, henchmen, Allies, and Dependents are in some way likable. Or at least valuable without being disliked. They're friendly, they listen to your PC (even if only most of the time), they have neutral to good traits from the perspective of the group.

But while re-reading Gene Wolfe's "The Book of the New Sun" series I thought about inherently unlikable followers.

Has anyone tried this in play? Using a follower that is useful and helpful to have around, or is an actual Ally of a PC, but is actually a pretty horrible person to be around? Or even actively dangerous to have around (except to, and for, the PCs)? Full-on negative disadvantages, say, outweighed by some value to the PCs that can't be easily had elsewhere?

I'm curious to find out how that may play out in a campaign.

Monday, August 13, 2018

Minis clean-out - pre-eBay chance at stuff

I'm pulling all of my ogre minis and some other minis stuff together to sell off to make some room. If you want to nab anything pre-auction, here is the list:

Ogre minis

I'm also going to get rid of an OOTS coloring book and a grab-bag of Bones minis (pictured below).

Just let me know (using my yahoo mail) if you're interested. I'll try to start putting these things up on eBay next week.
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