Sunday, February 2, 2025

Fellower pre-summary

We played Felltower today.

- the PCs mostly demolished the last of the mechanical knights . . . mostly.

- the Iron Witch was forced to flee, but the only one who could harm her that was nearby wasn't fast enough to catch her.

- a bunch of reinforcements showed up - gnolls and cultist spellcasters!

- Percy showed everyone what he was born to do - crush skulls and take names.

We had to leave off mid-fight, again, despite some excellent progress.

Full summary tomorrow. It was a good one.

2 comments:

  1. There were a few tipping points in the fight, where things started to go our way. But it was scary for months of real time where I had serious doubts if we would get out at all.

    ReplyDelete
    Replies
    1. It's funny, because from this side of the screen, I was wondering if the PCs would find a way to blow their clear advantage.

      Spoiler alert - they did not!

      Delete

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