Saturday, February 2, 2013

GURPS Combat Examples

GURPS combat can be a bit tricky. Lots of options, a few choices to make, and potentially horrible and immediately disastrous consequences for poor choices or bad rolls. All of this is a serious plus once you know the rules. Lethality, real choices and real consequences for them, and real benefits to using real-world tactics. But what about when you're just getting started?

Some examples of what the rules mean when you play can help. I used to read the combat results examples in wargames before I read the rules themselves, so I knew what I was looking for in the rules. So I like examples.

Christain Blouin over at The Palantir Commission is giving some combat examples a go. Here are some things he's written so far, aimed at introducing the system to some unfamiliar with it.

Tactical Tips: Fighting Like a Man or Woman

Tactical Tips: What to Do With Your Next Second

Active Defenses

All pretty good stuff.

However, I'd be remiss if I didn't point out a great set of combat examples here:

GURPS 4e Combat Examples

That site by the Mook is really excellent - it's got both the basic combat rules and rules from books such as my own (well, co-own) GURPS Martial Arts.

And of course if you want a look at the simple rules that underlay this all, there is GURPS Lite (free PDF).

An amusing blast from the past, though - one of my articles for 3rd edition GURPS (which I don't play any longer) is up as a free sample of Pyramid magazine. GURPS Combat Tactics: The Basics. Sadly out of date, as the rules have changed. I was just amused to see it again.


  1. Thanks for posting a GURPS newbie, it is always good to see examples (easier than mining it from the giant pile of books that has made a lair on our dining room table)

    1. No problem. I'm a big fan of examples, although I'm very bad about writing them myself.


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