Lots to do before our next session.
- I need to go through the VTT and check each and every NPC in the fight for their status so I can update the roster. It was easier back in the pen and paper days, honestly.
- I need to delete the thorkers and re-enter them. I may have to make them up in GCS, which is annoying as can be, so they can properly get their advantages into the system.
- I need to delete the Gith Axemen and re-enter them. Somehow, despite having equipment and DR, their DR shows up as 0 when they're actually hit. It's wrong. My players love this, and I get at least comment per session about how it's really 0, which is odd becuase when they have 8 DR showing up and they really have 9 it's a major system failure. Huh.
- And then I need to do a restock pass at the dungeon, since it will have been months since the PCs last went in. I'm curious what they'll do next, but that's more a "they" problem than an "I" problem and this post is about I, me, mine.
I think the only real reliable way to have an NPC in Fohndry/GGA is to import it from GCS. It can be a hassle, but you can make a bog-standard Gith and then use that as a template in GCS and have variations. Same for the Thorkers et al.
ReplyDeleteI just don't understand why they display correctly under "Actors" but not when I drag them to a scene. It's maddening.
DeleteYour first three things are all reasons I will never run a game this way ever. Sounds like more time is spent in game prep than game running and that is just not my jam.
ReplyDeleteI run games that play for 8 hours a session. Game prep takes less time than that by a large margin.
Delete@evileyeore you are always ready to come and play...
ReplyDelete