Saturday, April 28, 2018

Skull Spirits in Felltower

One of the PCs in my DF Felltower game - Gerry* - has the Skull Spirit spell, and a fair number of skulls he's collected to use it.

Here is what we use for stats for the created ones:

ST 0        HP 20          Speed 6.00
DX
14     Per 10         Move 12 (Air)
IQ
10      Will 10
HT
10     FP N/A       SM -5
Dodge
9  Parry N/A  DR 0

Ghostly Touch (14): 2 points toxic. This attack ignores all DR! Cannot be parried or blocked. Reach C.

Traits: Aerial; Dark Vision; Doesn't Breathe; Doesn't Eat or Drink; Doesn't Sleep; Flight; High Pain Threshold; Injury Tolerance (Diffuse); Immunity to Disease; Immunity to Mind Control; Immunity to Poison; Indomitable; Intolerance (the Living); Mute; No Manipulators; Slave Mentality; Unfazeable; Unnatural (dies at -1 x HP).
Skills: Stealth-14.
Class: Undead.
Notes: Glows whitish-green equivalent to torchlight. Will obey its creator only, and will not take commands from others. Usually tasked with a specific goal - kill a specific target. Lasts 24 hours before it expires. Truly evil.

* Of Gerry & the Skeletons fame.

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