I haven't posted this week because I've been spending all of my gaming-related time working on the Olympus Gate.
I won't lie; I didn't have this one prepped. I knew what I wanted to do for repeat visits, but I didn't write it all out. I had a few sketch notes and a lot going on in my head.
So this week I spent my time combing through my notes and rapidly filling out the framework in my head with more details.
I can promise it is a Danger Pocket. It will be potentially deadly, with foes I'm not sure the PCs can take or not. But it has loot that will significantly improve the PCs who do survive. And like the previous visit, it's all or nothing, one shot. You can't take nibbles of this gate; if you leave and come back, what you find will be different than before. It's a gate to another world, not a door to a mini-dungeon.
I'm excited for this one.
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