Thursday, March 31, 2022

More Bite Size Backstory

I've said before that rumors are bite-sized backstory.

We've had more of that come up in Felltower.

"Frenzy’s wielder was a woman named Asif Kinslayer. Heed that name, boy, and don’t touch that axe."

I not only use rumors as bite-sized backstory, though. I also try to include some in the short histories of magic items. Frenzy's history is a good example. That axe is somewhere in Felltower . . . or somewhere you can get from Felltower. Its history is related in short form in its description in Artifacts of Felltower. PCs have heard rumors about Asif Kinslayer and the axe she owned at one point. They've yet to encounter anything associated with Atrugex, but they've heard his name dropped. As the PCs pick up items, and find out their story, they get more involved with the world.

Basically I'm using rumors to set up backstory on items, further information on items to set up more backstory, and the combination of both drives adventuring. Adventuring drives rumors.

My best practice recommendation here is to always include some throwaway-sounding details for your magic item. The PCs don't want the novel version of who used it. They just want enough to have a connection. Three paragraphs about all of the owners of that ring or sword or shield or wand isn't necessary. A punchy sentence or two will do you better. Players will stop listening as they encounter a block of read-through text or close their eyes to a wall of text. But tell them that wand was created by the Dark Prince of Arras, legendary enchanter, and later used (and lost) during the Troll Wars . . . and they're paying attention. The more you imply and the less you explain the better. Let their imagination fill them with wonder and don't smash them down with bite-sized backstory expanded to a seven-course meal.

At least, that's my best advice.

2 comments:

  1. I this is one of the things that makes Dark Souls such an engrossing setting. The one-line npc dialog, ambiguous item descriptions, and overall tone imply a setting without bludgeoning you with a Peter Jackson intro monologue.

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