Saturday, June 4, 2022

Felltower Game Prep notes

We're playing our next session of Felltower tomorrow, continuing the naked brawl from last time.

- VTTs are great, but it's not the same as tabletop. I really need to sit down and map out every possible place a fight can take place, in to-the-hex accurate detail. Setting up for a fight takes more time than in person, even during the game session, even after I've mapper. It's not ideal.

- I'm still struggling with special attacks in Foundry, so I've taken to just ignoring them and I'll resolve them by hand when they come up. It's too hard to do otherwise.

- I am doubtful the game tomorrow will resolve this delve based on the length of the fight last time.

So we'll see how this goes.

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