I'm still playing my LG playthrough of Pathfinder: Kingmaker.
How's it going?
- I cranked up the difficulty of the monsters a bit. I didn't increase the damage they do.
- Owlbears are pretty horrific foes. I've seen them knock down a 100 HP PC with a high AC in one turn. As in, straight from "fine" to "dead." And that's against a heavily buffed and maximally equipped PC.
- My favorite weirdness? I can show up tired to my capital, select "Support the (whichever advisor)'s Endeavors" and spend 14 days on that . . . and finish the task exactly the same amount of tired. Not more tired, not rested. Hah.
- Blindness spells are permanent. So if you fail to resist one, you need to have a cleric ready to cast a Remove Blindness. If you don't, you have to clear spells, rest, then go out in the wilderness and cast, and hope it works, and so on. I honestly checked off the rules option to make the game easier by removing such things on rest. It's cheap, in a way, but it's an annoying way to spend time memorizing spells and casting them over a few days of game time because some random bandit cast Blindness and my guy rolled a 1.
- Speaking of 1s, they come in runs. My hasted archer attacked 4x last fight and needed a 2 to hit on each one. He rolled four 1s. Okay. So that's like 1 in 16,000, right? It's happened multiple times. Also, critical hits do more damage but critical misses don't seem to do anything.
- Leveling up is cool, but man, it takes a lot of time to go through everyone's level up process, then pick spells to memorize, then rest so they can get those spells . . . I've leveled up and then said, screw this, I'll do it tomorrow and stopped playing for the day.
- I had an aritsan come to me and ask for 3 books. I had them all, because I always keep all books. I mean, I had them in my backpack. He asks for them, and leaves, and then I need to travel 22 hours to where he lives to bring them to him. Have to love scripted processes.
Still fun, especially now that I'm around level 8 so I don't spent so much time sucking against high-AC foes. Good time killer.
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