First Friday of 2024.
- Whose Mechanic is it Anyway?
An interesting idea, here - you track what you want to use. I'd do it differently in some cases, but I like this train of thought.
But then why do players track their HP? It's not in their interest to track them, right? Well . . . I'm mostly joking, but one reason I say, " . . . which kills (so-and-so) instantly" after telling the PCs how much damage they took is to make them prove to me otherwise. You track your HP because otherwise I'll just say you're dead, and you can't prove me wrong. Track your HP and your paper man lives as long as he lives. And if he dies, he dies.
No shocker, in my games every player can list off each wound and how it was healed to prove they're 1 HP above automatic death if that's what it takes.
- Happy New Year, and the annual DriveThruRPG report
- The Gladius! A nice article over on ACOUP. According to this article, the gladius, the classic "short sword," was around 75-85 cm, with a medieval arming sword being around 90 cm. 2 1/2 feet total length doesn't seme that short; it's right around the stick length I generally used when we did FMA stickfighting. They get shorter, later . . . but start out pretty long. I found that really interesting as a detail.
- Still putting tokens but not maps up on Forge. I still need to find a way to scan my maps and make them smaller . . . maybe a lower-res image will keep it working despite the massive size of the map. I'm not really sure.
- First game of the year should be the Sunday after next.
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